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originally posted in: I can rework your exotics
9/1/2016 10:59:09 PM
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https://www.bungie.net/en/Forums/Post/212000243 Danielhasajob Black Friday (idk about the name) 1. Aggressive ballistics with the exotic perk seem to make this weapon a 2 shot kill. Understandably it's situational and hard to do but I would call this a warning. 2. Exotic Perk seems to state increased damage twice. Believed to be a typo. 3. Replaced accuracy with aim assist and stability because it seemed excessive with Icarus and Send it. 4. I love the idea that you can stay in the air while shooting but mechanically it wouldn't work for hunter, which is why it's the only class that can't have it. They also have other stuff that allows for it so perhaps you can make them feel clever when they use that stuff with the gun (also makes sunsinger slightly better). Here's the weapon with the edits: Flight Attendant Exotic Hand Cannon "Need more time. Will edit later." 0: Kinetic, Infuse, [b]Flight Attendant[/b]: Weapon has increased damage, stability, and aim assist while airborne. 1: Smooth, CQB, Field Choke 2: Icarus 3: Hammer Forged, Smallbore, Flared Magwell 4: [b]Ascendant Wings[/b]: ADS while airborne will decrease time of descent. Most people don't know how people snipe while airborne, but the best chance to get an accurate shot is right when you start falling. This will be the same place that this weapon excels at exploiting. It would almost look like the peak of a glide. Hammer forged replaces Send it because handling is important mid air. Your weapon was well designed so I didn't have to do much, so I did what I thought would make more sense vs better.
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    [quote]2. Exotic Perk seems to state increased damage twice. Believed to be a typo.[/quote] No, while you're airborne you deal increased damage. You deal normal damage against enemies on the ground, but if they're airborne, you deal increased damage. So basically while in the air your damage goes up, and while facing enemies that are airborne, you deal increased damage against them. That was a hard perk to describe.

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  • k thx for the explanation.

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    No problem, do you have any original exotic ideas?

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  • Yes. I'll post 1 or 2 as a example. I actually have a entire post I made a long time ago on exotic_ideas, but they're probably outdated.

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    Tag me when you post them

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  • https://www.bungie.net/en/Forums/Post/186393187?sort=0&page=0 Now looking back on some of them I really should refine them.

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