[quote]I don't mind your agreement :)
But why call him a shill?
He isn't exactly the most critical of the game all of the time, but I'd rather attribute his post to the false understanding of the top 5% players, that Destiny is actually a competitive game.
Competitive games absolutely need strict SBMM. Games like Halo. DOTA. Counter Strike.
But a casual game? What's the point of employing strict SBMM?
Bungie wants the benefits of SBMM, without providing the needed infrastructure.
It's like selling electro cars in a country without any possibility to charge your car.
The absolute minimum requirements for stricter SBMM are a ladder system, a balanced game (as long as a god roll can substitute skill, and as long as Bungie has a 50% W/L preservation (which defeats the purpose of SBMM, because SBMM in a ladder system would naturally bring you to a 1.0 KD and 50% W/L by itself, if you play enough games. At that point you stagnate in the ladder, and your skill level has accurately been determined, relative to other players)) and the assurance of good connections (since lag distorts skill levels. If have 120ms to the host, I'll be at a disadvantage. If we both connect with 50ms to a dedicated server, nobody has an advantage).
I am fully aware that Bungie will use intern skill brackets (a league/ladder system), but they need to be visually available to the player and his friends/opponents.
The players need to know about their current skill level and where they currently rank in the ladder.
This is a simple matter of prestige AND knowing how good you truly are.
Sorry for all the ().[/quote]
True true.
But lets face it they will never have dedicated servers. So they may as well remove SBMM
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Not remove. Just obviously putting a preference on connection. But if Destiny 2 doesn't fully use dedicated servers, I'd be pretty confused.