-- You nerf everything and don't respect people's time.
-- Y2 weapons are weak and boring.
--No elemental primary raid weapons.
--Nightfall got destroyed.
--This is a big one...INFUSION AND TIERED-LOOT ARE ABYSMAL.
--Lack of PVE added content, despite microtransactions.
--More and more great games with lots of rich content releasing.
I may be forgetting a few things, but there is your feedback. It's reality and the reason so many have quit. It's up to you to decide if you want to accept this reality, or pretend it isn't true and bury your head in Silver. Such a shame, because the Dreadnought and King's Fall were both well designed and fun. What killed King's Fall was the garbage Legendary gear as rewards, instead of good weapons with good perks, with primaries that had elemental burns we could in turn use in Nightfalls that gave us flaming blue heads and XP buffs, and a chance at a great OP exotic that was FUN and WORTH GRINDING FOR.
English
#feedback
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Ttk has been the most anti social of all the dlc. It's causing fragmentation within the community and clans, nobody wants to do the raid, night fall, strikes, mission stories, quests, or crucible. Bottom line, the only thing that kept us playing in year one was the social aspect in spite of all the games negatives, and ttk has completely ruined that. It's not fun in any regard now. It'd be interesting to know player count over the last few months.