Ttk has been the most anti social of all the dlc. It's causing fragmentation within the community and clans, nobody wants to do the raid, night fall, strikes, mission stories, quests, or crucible. Bottom line, the only thing that kept us playing in year one was the social aspect in spite of all the games negatives, and ttk has completely ruined that. It's not fun in any regard now. It'd be interesting to know player count over the last few months.
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Because Bungie is still trying to please everyone and not stick with a cohesive vision. The nightfall is irrelevant because of 3oCs. Infusion because people complained about gear drops ---edpecially rares being irrelevant. The problem is that Bungie keeps trying to give us what we want rather than what we really need.
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Most of us don't even want this.... What they are doing is screwing us over by cutting corners then try to make it up with a crappy pvp match which still is bad because of the crappy game modes they use.