Hey everyone,
You won't know this but I'm a graphic designer and 3d modelller. I wondered if you'd all be interested in trying something fun?
[b]If you have weapon ideas, post them here with a sketch or without and I'll pick one a week to model and render out.[/b]
You could use this format if you want to, I've left out things like Stability and Impact but feel free to embellish it and make it your own, along with names of sights it uses, materials needed to upgrade etc...
[b]Weapon Tier: Exotic/Legendary/Rare/Common/Uncommon (Or make up your own!)
Damage type: Arc/Solar/Void (Or make up your own!)
Weapon Name:
Weapon Type:
Tagline:
Major Perk 1:
Major Perk 2:
First Tier perk (If applicable) e.g. "This weapon can be equipped in the primary slot" or "This weapon can be fired in full auto mode"[/b]
Here's an example from me:
Weapon Tier: Legendary
Damage type: Kinetic
Weapon Name: Last Horse On The Sand
Weapon Type: Auto-Rifle
Tagline: "Without a rider, he still found his way home"
Major Perk 1: Precision kills with this weapon grant bonus reserve ammo to you and those of your fireteam
Major Perk 2: This weapon has increased stability
Options: Perfect Balance/ Oversized Rounds/ Field Scout
First Tier perk: N/A
Looking forward to seeing your ideas!
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I've been doing some posts on another page, but this ones much bigger so I'll be posting here now. I have a couple I'll show now, but I'm still refining some other ideas. Also if anyone needs I can help with mechanics on any of the ideas you have, because I tend to try to make Exotics that feel Exotic, and make them not too broken. Something More Sidearm “I was a servant too. I was an instrument of war, bound to the will of a lesser master. But I learned to be…” Cayde-6 0: Solar Damage, Something More (Last Round is a Shotgun Pellet) 1: Aggressive Ballistics, Smooth Ballistics, Smart Drift Control 2: Final Round 3: Explosive Rounds, Braced Frame, Reinforced Barrel 4; Focused Fire, Hip Fire Thought the quote was cool, so I thought it needed something more :). The Last Round's Shotgun Pellet isn't affected by Explosive Rounds and Focused Fire damage if anyone was wondering. Settle Brag Sniper Rifle “We have a better destiny” Aurash and most COD players 0: Void Damage, Better than Yours (Sight does not glare while aiming down sight crouched for 3 seconds) 1: Smooth Ballistics, CQB Ballistics, Aggressive Ballistics 2: Take a Knee 3: Injection Mold, Quickdraw, Snapshot 4: Crow’s Nest (Crouching improves Radar. Crouching makes you invisible on Radar) RoF: 17 Impact: 31 Range: 84 Stability: 42 Reload: 31 Aim Assist: 53 I don't think this is what the quote intended but I figured a Sniper that was a more refined Patience and Time was in order. Instead of making you invisible visually you become invisible on the radar. Its supposed to work more like a Call of Duty Sniper except the fact that it needs a Head Shot to kill instead of the other variants in the game that can kill with body shots.