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1/11/2016 8:35:04 PM
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I've been doing some posts on another page, but this ones much bigger so I'll be posting here now. I have a couple I'll show now, but I'm still refining some other ideas. Also if anyone needs I can help with mechanics on any of the ideas you have, because I tend to try to make Exotics that feel Exotic, and make them not too broken. Something More Sidearm “I was a servant too. I was an instrument of war, bound to the will of a lesser master. But I learned to be…” Cayde-6 0: Solar Damage, Something More (Last Round is a Shotgun Pellet) 1: Aggressive Ballistics, Smooth Ballistics, Smart Drift Control 2: Final Round 3: Explosive Rounds, Braced Frame, Reinforced Barrel 4; Focused Fire, Hip Fire Thought the quote was cool, so I thought it needed something more :). The Last Round's Shotgun Pellet isn't affected by Explosive Rounds and Focused Fire damage if anyone was wondering. Settle Brag Sniper Rifle “We have a better destiny” Aurash and most COD players 0: Void Damage, Better than Yours (Sight does not glare while aiming down sight crouched for 3 seconds) 1: Smooth Ballistics, CQB Ballistics, Aggressive Ballistics 2: Take a Knee 3: Injection Mold, Quickdraw, Snapshot 4: Crow’s Nest (Crouching improves Radar. Crouching makes you invisible on Radar) RoF: 17 Impact: 31 Range: 84 Stability: 42 Reload: 31 Aim Assist: 53 I don't think this is what the quote intended but I figured a Sniper that was a more refined Patience and Time was in order. Instead of making you invisible visually you become invisible on the radar. Its supposed to work more like a Call of Duty Sniper except the fact that it needs a Head Shot to kill instead of the other variants in the game that can kill with body shots.
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