With the weekly update you proved again that your sandbox designers are stupid af. All you had to do is buff autorifles and handcannons not nerf other weapon types. Now pulserifles are going to be useless again. And the ads accuracy on handcannons is just one of their problems. What about the ammo in pve? What about the extremly low mag sizes? And like thats not enough you are going to destroy hawkmoons range and damage? Seriously. It already has a low range stat because you nerfed the vanilla perks to shit back in 2.0.0 and now you are going to ruin one of my favorite weapons.
Go ahead. Leave more salty comments.
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I'm not a big fan of non-constructive critical posts; these forums are generally way too toxic. But I agree about the specific complaint about hand cannons. They do not reward careful aim; even with careful aim, they do not contend with other choices for accuracy or ammo efficiency. How eliminating them as a choice helps anyone is beyond me.
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Edited by wizardeiges: 11/20/2015 11:14:03 PMWelcome to destiny! Where the bugs are plentiful and the weapons are often turned into paperweights thanks to chimpanzees deciding what to nerf. I imagine they pick cards with nerfs on them and which ever one the chimp throws shit at first is the one to get nerfed. Every couple of months they rebuff it and have the chimp throw shit again at a card and sometimes it hits the same gun card again. Seems it hit the pulse rifle one again.
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I agree. Normally I post the what's this song, but this is honestly dumb. Autos needed a slight buff, pulses could do with a slight nerf, but what they did was just make this vanilla all over again.
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I'm just excited because this means the TLW meta is only a few months away, since this seems to be circular...
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[spoiler]Power[/spoiler] [spoiler]Creep[/spoiler] [spoiler]Look it up.[/spoiler]
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I agree with this
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No salt from me champ, i agree with you. Pulse rifles were shit, no one used them, bungie said 'no ones using pulse rifles! Lets buff them!' So they buffed them. Then loads of people used them, bungies like 'everyone is using pulse rifles! Lets nerf them!'
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Lol pulse rifles have never been bad and they needed something doing with them because they were ridiculous.
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remember when deej asked twitter what was everyones favorite pulse riffle and people asked him if this was a joke?
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I remember when the last word would just be smacking everyone in the crucible. Ah how the times have changed.
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Variks, get on the comms! What did he say?
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OP is lettuce
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Hawkmoon was ruined over a couple of nerf updates. It was only a good gun when it first came out beginning of Y1, now its garbage.
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Edited by PizzaMan725: 11/20/2015 5:39:58 PMHere you go. [url]https://www.bungie.net/en/AboutUs#page=careers&job=13551[/url]
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I agree
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Please send your CV to Bungie. Let's see if you get their job....
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My Monte Carlo gets deadlier. I'm cool with that
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Op is salty. Calls thread salty to hide his tears. This is better then thorn nerf day
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Shut up [i]dean[/i]
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Just so everyone late to this turd-show knows, OP originally advised that anyone who had a KD under 1.6 should just shut up because their opinion is invalid, and as several other diligent posters have noted, his own KD was under 1.6. Tried to hide that fact by editing that fact out. The more you know...
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Saw this coming. Not sure why you or anyone else expected them to change their ways and fix a broken weapon type by buffing the rest instead of nerfing what everyone is whining about. This is what they have always done, this is what they will always do. This is also why I haven't played Destiny in 3 weeks. Go play something else for a little while. You can feel the salt just melting away...
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Edited by Fiji: 11/20/2015 5:33:21 PMRed Death 2.0 vs 2.10 Now: Precision: 33 Burst Precision: 99 After: Precision: 30 Burst Precision: 90 Stop crying. Edit: OP can't prove a valid point, so he brings up K/D like the little squeaker he is.
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Edited by EMUracing: 11/20/2015 2:19:52 PMHc and autorifles have much more limited range than pulse and scout. Pulse getting a range nerf on top of an 8% base damage reduction feels a bit harsh. But, we have to see how the balance of power will be. Pulse will still probably be the most versatile primary weapon, just won't 2 burst kill unless the enemy has low armor, or is already injured. Something needed to be done to balance the weapons... I just feel that they do too much at once. Buffing some classes, while nerfing others at the same time. Seems like the only class not effected is scout, again... As far as your last statement... About kd... Kd is not a direct indication of skill. Nor is it the primary factor of someone's worthiness to judge the adjustments made in the weapon balance.
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Nice job taking the KD part out squeaker
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You opinion is invalid dean only 1.6kd players can have an opinion