To do one on one comparison here it is
Vault Of Glass
Vault of glass was the very first raid to be introduced to destiny. It was a very fun experience for all players who got to the level requirements. In the begin on you had to control plates to open the gate to the vault. The second part was protecting the totems to keep the enemy from sacrificing itself to the totem. After that you must destroy the oracles that spawn to spawn in the relic. Then the Templar spawns, which means you use the relic to destroy his shield and shoot him down. Then you have to travel the maze and not get caught by the gorgons. You then proceed to cross a crevice on a jumping puzzle. In the next room you destroy all the enemy's then open the portals to go to Mars and Venus grab the relics come back and protect the totem in the middle. After this Atheon spawns he then teleports 3 random fire team members to one of the planets you then open the portal to the planet come out protect you and your team with your shield (left bumper or L2) and damage Atheon rinse and repeat in until Atheon enrages or dies. Most players were satisfied with this raid with only a few bad comments/analysts on the raid overall 8/10 for me. It toke about 10-14 for the first team to beat it.
Crota's End
Crota's End was the first dlc to hit destiny in the beginning you jump into the pit and run through the dark maze cross the bridge then cross another bridge by controlling the plates. You then run through the thrall hall go down and kill the deathsinger. After that you kill Crota by taking down his shield and damaging him with the sword. Honestly the raid was horrible very poorly made just a exotic farm I guess. So many glitches and bugs it was unbearable my score a 4/10
King's Fall
This raid where you start off by smashing the relics into the waiting statues. After that you enter a portal and move onto the jumping puzzle / crossing Guardins across the pit. After that you have to power the glyph by grabbing a force which blocks the poison and stand on plates to can power and stand on the plate in the middle. The wapriest you have to kill certain knights and stand on the plates in a specific order then you go to the person with the red shield around he/ or she and damage the war priest while the person with aura kills enemy has the timer on the right runs out goes down a stack (5 stacks). After this you go through a fairly uncomplicated maze and arrive at golgorth. At this part you have 2 people switch off on taking his gaze as the rest are shooting the bubbles on the ceiling standing in the goo on the floor and shooting the orge in the stomach. After this a piston jumping puzzle has you cross it then come back to access the DOO daughters of oryx. In there someone is randomly torn and where the relic is above you start on the plate counter clockwise and have the person torn get the relic steal the brand from the wizard not on fire and kill it. Rinse and repeat for the other daughter. To kill oryx it is the same as daughters but you have to kill others steal the brand from the vessel explode the blights and shoot oryx in the chest. Depending on his health you are either running away from bombs or killing the shade of oryx. A solid raid very fun and takes a little bit for me a 8/10. The reason kings fall was finished faster than vog is that we were prepared unlike vog were it was completely new.
I love vog and kings fall and Crota's end could be only called okay. But all the raids are there for a purpose to hold us on this game until the next dlc.
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