No. All you can show from this graph is that more bad players play titan
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prove it. Do you really think abilities like shade step, great radar, marking enemies, invisible nades and mile long melees, great recharge on everything, etc... doesn't make a difference when supers aren't around?
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Not if you play well. I barely use melee on titan because it sucks and some shotgun retard is going to shoot me in the face if I do
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Ok so Titan melees are a no go. You don't think that provides any kind of disadvantage when going against nightstalkers and stormcallers?
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Cauterise can sometimes knock people away which is perfect if there's a wall near thrm
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Never seen this. I think you must be talking about thermal vent. I'd wager its so rare that it has virtually no effect on Sunbreaker performance for pvp.
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Wtf are you on about? That ability is for health regen only. It's the only good passive ability sb have
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No. Every melee is a no go. Shotguns exist
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Nightstalker and Storm caller melees out reach the current shotguns.
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This ,,,
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Not in my experience
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I can possibly see why you might say that for storm caller melee (although I think that would be a user error or you were going against the Chaperone.) However there is no way you can say that Nightstalkers smoke grenades don't out range shotguns.
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Yeah stormcaller melee is OP but again since I have moved from shotguns to sidearms I have noticed that if I am in warlock melee range they can just slide shotgun me
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Well yes your melee isn't a one hit kill and you can miss the melee.
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But smokes are blanaced for that. You eather make yourself inviz and do no damage, or you do damage and people just jump out of its range
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Edited by MysticalSnurtle: 10/20/2015 6:56:55 AMYes both functions on their own regardless of which one you pick are better than a Sunbreakers melee which hardly sees any use for pvp.