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10/19/2015 6:41:09 AM
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They have less kills because the whole enemy team has learnt to scatter when they hear the *clank*.
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  • Then I guess they aren't a problem then.

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  • Haha, the counter for a super shouldnt be running. If I see a stormcaller and I have 1 other person near me I wil fight it, but I can see a sunbreaker with a full team of 6 and we literally all sprint in different directions. Between the armor over shield and healing the can easily drop a whole team if theres no tether to counter. I really dont mind if they dont get nerfed though. Running works

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  • The reason you don't run from a storm caller is because you can't. They're too fast. Tbh I've fought and taken down sunbreakers many times. Depending on the situation it may take a little more finesse but its not that difficult. Though you're right if you have a couple of idiots get wacked with the hammer you're good as dead unless you run. (or have invective.)

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  • Yeah a lot of the time 1v1 vs a sunbreaker is better than 6v1. You just jump and keep firing. If you have others around dying and proccing the heal you are as good as -blam!-ed. Jumping with a fusion is probably the easiest way. That or swording out of stealth

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