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10/19/2015 5:35:02 AM
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I would like to have a civil discussion. I am usually a big stats man myself and would never question the data. But this is one of those cases were common sense and statistics just don't match up. There are an infinite amount of variables involved in those stats not just the strength of the super. Unless there are stats for kills while super is activated the stats can not accurately reflect the strength. I am not saying the class as a whole needs to be nerfed simply the super itself needs to be tweaked. Playing against the HoS should not seem helpless. Players should still be able to have the slightest glimmer of hope when staring down the super. That slight chance of survival when staring down that HoS is all I'm asking for.
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  • Edited by MysticalSnurtle: 10/19/2015 5:40:38 AM
    There is. Look down and you can see the amount of kills Sunbreakers have gotten. With a bit of math you can roughly figure out how they are doing compared to Nightstalkers and Stormcallers given the population differences. I can see you're suggestion being reasonable. But I'd also like to not feel hopeless in a melee battle vs the other classes with long melee reaches. Titans T-rex arms are debilitating. (Thanks in advance for taking the time for a civilized discussion. Its really refreshing given the forums.)

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  • The melee range is made up for with speed. When I use my titan I notice that I can get melees off way faster than warlock. Hunter is a middle ground. It's not totally made up for, I find the range very difficult to cope with in pvp but it's better in pve.

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  • Edited by MysticalSnurtle: 10/19/2015 6:17:50 AM
    Agreed. The only way Titans will be on par melee wise is if they get more reach. When we do get in range though our melee is actually pretty nice (the new one).

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  • I feel you on the melee thing. When I play on my Titan I always die in close combat because I forget about the lame little punch. I am surprised night stalkers get kills. I wonder if it is a population or glitch related thing.

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  • Even if it is the glitch, (remember the HoS glitch happened too) storm callers are still just barely doing a little bit better than Sunbreakers. At best sunbreakers appear to be even with the other classes.

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  • The hammer glitch was more pve so I don't know if it affected the pvp numbers. I tried it in patrol and it was hard to aim the hammers while spamming the buttons.

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  • I saw some people use the hammer glitch in pvp. That said though it seems like the majority of players don't glitch.

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  • I definitely feel like people see it as cheating in pvp and are less likely to use the glitches. In pve though it almost seems expected.

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