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Edited by GrabtharsH4mm3r: 9/13/2015 8:04:20 AM
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Relay Regular Relay: 6v6, players on each team are randomly allocated a roster slot from 1 to 6, randomly. Match starts out 1v1 (A1 vs B1). When a player dies, they respawn alongside whoever is next on the roster (no round break or anything). So now it's A1 vs B1 and B2. Once again, when all players in a team are killed, the next spawn includes the next guardian, so next spawn might be A1 vs B1,B2 and B3 (A1 Is on a roll) or A1, A2 vs B1, B2. First team to have all 6 guardians die loses. Competitive Relay: 6v6, Fireteams only. Team members determine their own positions on the roster (this is why it would be fireteam only, or there'd be a lot of crying). Same deal with the respawn a, only now team members can be revived. Dead guardians are only reviveable for 10 seconds after death though, or else must wait till their next team respawn. Heavy spawns when one team reaches 3 guardians (can only be picked up by one team member though) and again when a team reaches 6 (one team member only again)
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