Relay
Regular Relay: 6v6, players on each team are randomly allocated a roster slot from 1 to 6, randomly. Match starts out 1v1 (A1 vs B1). When a player dies, they respawn alongside whoever is next on the roster (no round break or anything). So now it's A1 vs B1 and B2. Once again, when all players in a team are killed, the next spawn includes the next guardian, so next spawn might be A1 vs B1,B2 and B3 (A1 Is on a roll) or A1, A2 vs B1, B2.
First team to have all 6 guardians die loses.
Competitive Relay: 6v6, Fireteams only. Team members determine their own positions on the roster (this is why it would be fireteam only, or there'd be a lot of crying).
Same deal with the respawn a, only now team members can be revived. Dead guardians are only reviveable for 10 seconds after death though, or else must wait till their next team respawn.
Heavy spawns when one team reaches 3 guardians (can only be picked up by one team member though) and again when a team reaches 6 (one team member only again)
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.