Breach:
(Shaxx: "This is a true test of strength guardian, but nothing you can't handle")
6v6
1. Enemies spawn in the map near player spawn sides with a timer and attack both teams.
2. Teams have to kill enemies and opposing players
3. Enemy kills count as multiplier points (like capturing all three flags in control)
4. More enemy kills mean more points when killing an opposing player.
5. Enemies get stronger and are Radom races (or map specific) at each interval every 2-3 minutes
6. (Overtime or the last 3 minutes) would be who kills their boss level enemy first.... (players can kill opposing players while this fight is happening, but be sure not to help opposing team by indirectly damaging the opposing teams boss.) this could be where a huge comeback can be made or final domination of the other team.
1 heavy spawn per match use it wisely.
- Prince412
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