I have next to no experience in this fight, I was convinced that it was my unsuitable weapons (I used a 365 VoC, non-Arc, and an Arc shotgun which was not maxed out) that were preventing me from doing enough damage to the adds to dispose of them quickly enough for satisfaction, and my lack of experience that kept my team from getting through this in the 2 hours we played it. We made it to the mines segment fairly quickly several times, only to be swarmed in short order when that time came.
I had a sudden revelation during a PoE 34 run, that the enemy spawns [i]around the mines[/i] at those times. I hadn't realized it before (not doing much PoE, ever)- so that explained a lot and will affect how I behave next time.
But, yeah, I agree there's a lot going on in there. There could be a provision made so that 3 players can't be killed because one is tainted, 1 is still immune, and 1 is dead- let's say that when 1 is dead, no player is immune? But then this would instantly turn into a deliberate exploit to avoid having to pass it off, you would just die instead. There is nothing that Destiny players won't turn into a cheap exploit, rather than sweat a little for the win.
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