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5/30/2015 6:23:10 PM
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The lack of separation between PVP and PVE. adjusting weapon balancing for PVP should not affect PVE.
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  • Separation? They are separate, I'd rather have patrol with players and NPC can attack but they couldn't even do that

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  • They are not separate. They nerf weapons based on PVP stats.

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  • Actually stats in pvp are different from pve, however, when they change a guns stats in PvP they alter pve stats as well, that's why shotguns have a 200% boost in pve. The worlds themselves are two separate entities they just treat them the same even though they are seperate

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  • That's my point!!!!! They need to separate the two. The weapon should know who it's shooting at. Guardian or Vex for example.

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  • They already do that (shotguns are an example of that) what your saying is, they shouldn't modify the same weapons for pve when they modify PvP weapons, Correct? I completely agree with you, I just clarifying that they make different changes for both but the changes they've made for PvE have been really bad ones and follow closely to PvP changes.

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