I know solar, void, and arch are the staple. But what if each class had a subclass playing to their strengths or add new ones. Like Titans gaining an overwhelming boost to their recovery and a melee weapon of some kind like an axe? Maybe more traditional fantasy rpg classes. I know I’ll prolly catch a lot of hate and trolling for asking so I’ll ignore them. Just asking the question.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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Another reason why D2 is so simplified. Don’t get me wrong D1 wasn’t a complete bundle of choices, but atleast sub classes could be optimised how you wanted to play. D2 should have really expanded on this, and we could see some awesome variety of firepower and unique contributions from guardians in different pve situations. Would probably negatively impact pvp, but just keep the current subclass builds for pvp.