Seriously,this must be the only game that you have to play the way the developer wants you to play. Too much balancing, buffing, nerfs,and down right meddling. Fix what needs to be fixed and get the hell out the way!
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback
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I agree with you to a point. There are some things that the developer needs to step in for; like the running past everything in a strike. I'm sorry, but do you think they built all those great looking places and put all those enemies in there for you to just run past everything? Isn't the purpose of playing a game to actually play the game? Not just run through the content as fast as you can? And exploits need to be addressed, albeit in a better manner than Bungie handled the Lost Sector exploit; but I also understand, because I use logic, that this was most certainly not an exploit they counted on because the lost sector milestone was not originally designed to reward tokens from the chest, but rather from destroying the supply caches. And this change came from community outcry that it was anti-coop because only the person that destroyed the cache got the token. But yes, I will agree that otherwise they do seem to try and force the players to play in a certain manner sometimes that goes against an earlier statement that we would be able to play the way we wanted to play. Putting in invisible walls to prevent the sniping strat in VoG or the center strat in Crota. Those strats were well established and never addressed until D1 was coming to an end. The other one that bugs me is preventing soloing. I actually enjoyed soloing Crota and nightfalls in D1, but they have constantly pushed to prevent people from doing this. I realize it may be a shot to their egos, but it also was something that kept a lot of players engaged because soloing a nightfall in year one was a true test of skill. No feeling like getting Omnigul down to one or two shots and getting wiped and sent back to orbit to go start all over again.