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#feedback

Edited by Cozmo_BNG: 9/19/2017 8:08:21 PM
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I'm a loyal fan and I love Destiny from the bottom of my heart. But Bungie..

Your raid is garbage. I can't believe I'm saying that either. In D1, no matter how hard it was at first, I never [i]disliked[/i] an activity. I just realized I had to be better, and get a better team. I loved all the raids. I didn't have a favorite. Skolas included. But Leviathan? Dude. You sit there and you work your ass off trying to beat the encounters only for you to be rewarded with tokens and glimmer. ... [b][i][u]TOKENS. ARE. NOT. RAID. LOOT.[/u][/i][/b] I don't care what bougie ass vendor you put in the tower, if I do the -blam!-ing raid, I want the encounters to [b][i][u]DROP -blam!-ING RAID LOOT. AT A HIGHER LIGHT LEVEL. THAT'S WHAT I DO THE RAID FOR.[/u][/i][/b] I don't do it to get tokens, go to a vendor, and get raid loot below my light level. Come on, guys. Really? And why remove checkpoints? Yes, there are "checkpoints" but not really. You still have to start at the beginning and do the standards encounter to get to where you were. And yeah you could use the underbelly part of the ship as a shortcut but it's still requiring an unneeded part of effort. There was nothing wrong with the way checkpoints worked in D1. And as for the final boss.. Oh my lord. This fat -blam!-er has been the bane of my existence for the past 12 hours. And it's not even me or my team. It's filled with glitches that force a wipe. At first, when I read about it, I thought it was a bunch of unlucky folk but this [b][i][u]is a serious problem.[/u][/i][/b] Let me just name a few. Not seeing an emblem on Fatty's forehead Getting launched [b][u]sideways[/u][/b] in the shadow realm Flying over the barrier for [b][i]no reason.[/i][/b] Psion Bubbles still on the DPS plates Getting teleported into the shadow realm. Then dying for no reason. I could go on. Listen. I know you guys know how to do better. These are the main problems that I think need to be fixed. *Make rewards more frequent and worthwhile. Remove the token system from raids. *Bring back [i]real[/i] checkpoints. I get that you guys probably made Leviathan the way it was so groups could explore it every time they loaded in, but let's be honest; groups will stop giving two shits about the underbelly by the time the 1st DLC hits. I liked progressing through a raid and thoroughly exploring each section I got to. King's fall and Wrath and VoG do this really well. *More bosses. Make encounters difficult, but not tedious. I do not have very much fun getting Calus to his DPS phase. But Aksis and Atheon? Great examples of fun mechanics. *Polish it before you release it. There's no excuse to why there's so many bugs. And that's about it. I really hope you bring the fun factor back in, and add a real loot system. WoTM is a great example of how raid loot should work. Please. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • I am willing to do the raid just so I can get the shader. Because that thing looks AWESOME

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  • Bungie, I love Destiny, but please.. Don't listen to this kid. I know people are entitled to their opinion, but damn he has it way wrong. I was ecstatic to get my hands on Destiny 2, and I can say with 100% confidence that every aspect of Destiny 2 is an incredible improvement. It's not a perfect game, but what is? As for the raid, I LOVE IT. Great improvement. A great blend of mechanics with skill. Just know that for threads like these, there are many many people that feel the way I do. Thanks for this awesome game!

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    • [quote]Your raid is garbage. I can't believe I'm saying that either. In D1, no matter how hard it was at first, I never [i]disliked[/i] an activity. I just realized I had to be better, and get a better team. I loved all the raids. I didn't have a favorite. Skolas included. But Leviathan? Dude. You sit there and you work your ass off trying to beat the encounters only for you to be rewarded with tokens and glimmer. ... [b][i][u]TOKENS. ARE. NOT. RAID. LOOT.[/u][/i][/b] I don't care what bougie ass vendor you put in the tower, if I do the -blam!-ing raid, I want the encounters to [b][i][u]DROP -blam!-ING RAID LOOT. AT A HIGHER LIGHT LEVEL. THAT'S WHAT I DO THE RAID FOR.[/u][/i][/b] I don't do it to get tokens, go to a vendor, and get raid loot below my light level. Come on, guys. Really? And why remove checkpoints? Yes, there are "checkpoints" but not really. You still have to start at the beginning and do the standards encounter to get to where you were. And yeah you could use the underbelly part of the ship as a shortcut but it's still requiring an unneeded part of effort. There was nothing wrong with the way checkpoints worked in D1. And as for the final boss.. Oh my lord. This fat -blam!-er has been the bane of my existence for the past 12 hours. And it's not even me or my team. It's filled with glitches that force a wipe. At first, when I read about it, I thought it was a bunch of unlucky folk but this [b][i][u]is a serious problem.[/u][/i][/b] Let me just name a few. Not seeing an emblem on Fatty's forehead Getting launched [b][u]sideways[/u][/b] in the shadow realm Flying over the barrier for [b][i]no reason.[/i][/b] Psion Bubbles still on the DPS plates Getting teleported into the shadow realm. Then dying for no reason. I could go on. Listen. I know you guys know how to do better. These are the main problems that I think need to be fixed. *Make rewards more frequent and worthwhile. Remove the token system from raids. *Bring back [i]real[/i] checkpoints. I get that you guys probably made Leviathan the way it was so groups could explore it every time they loaded in, but let's be honest; groups will stop giving two shits about the underbelly by the time the 1st DLC hits. I liked progressing through a raid and thoroughly exploring each section I got to. King's fall and Wrath and VoG do this really well. *More bosses. Make encounters difficult, but not tedious. I do not have very much fun getting Calus to his DPS phase. But Aksis and Atheon? Great examples of fun mechanics. *Polish it before you release it. There's no excuse to why there's so many bugs. And that's about it. I really hope you bring the fun factor back in, and add a real loot system. WoTM is a great example of how raid loot should work. Please.[/quote] Agreed, I hope Bungie sees this post.

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    • Tokens are technically raid loot

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    • I want to follow up by saying that I agree with this BraveCole, I have not done the raid yet, but I am so non-encouraged to do so. I have heard so much negative feedback that makes me think twice about my investment in the Destiny Franchise. Not sure what is going on with this company's vision and investment with this Franchise but I honestly was hoping for more on Destiny 2, not just a version 1.5 of the original. Is it better than Destiny 1? Yes, but this game just feels like a 30 gig patch more than a new fresh beginning and exploration of the lore.

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    • If this raid takes hours and hours to complete I'll probably never be able to beat it with no real checkpoints. D1 sometimes required me to get part way through the VoG then finish it the next day or a few days later. Some people, like me, don't have 6-7 consecutive hours to devote to a video game. I'll try to finish it for the achievement but most of my clan seems fed up with the raid and it's only been one week lol.

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    • "We here at bungie have been receiving a lot of feedback on our raid and the current state of the crucible. Raid not being rewarding enough is the top complaint, while people seem to not be able to duck from the Mida multi-tool. So we here at bungle played around in the sandbox a little bit and now have a fix that'll bring the best of both worlds. We've nerfed fusion rifles across the board, they now do 94% less damage as to better balance everything. Deej out"

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      • [quote]But Leviathan? Dude.[/quote]....I just died. Can no longer laugh anymore.

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      • Member when people trolled in week one because some of us said the raid shouldn't be released in the second week its too soon and the raid would be infested with bugs? Pepperidge farm members. [spoiler]Tokens in the game.....period!!!! Sucks, I almost don't care about factions returning now.[/spoiler]

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      • The Raid came out within 2 weeks of Destiny 2's release, what did you expect?

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        • People complaining about the loot seem to forget that unlike before there are now numerous ways to increase your power (formerly known as light) instead of just Raid and pvp events. The tokens are there to guarantee that you get loot from the raid and if you so happen to enjoy the look of the armor or the feel of the guns then you can infuse them with those upgrades you got from nightfall/flashpoint/call to arms/clan exp/trials. Also if you aren't aware it seems you are guaranteed a piece of loot from Calus with a minimum of 300 power.

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          • I haven't beat calus yet, your telling me all the loot from the tokens is lower level?

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            • You played it once. Do you remember VoG, Crota's End, or King's Fall? Quit this nonsense.

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              • Teleporting into the void and just floating away like forever

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              • Have you got a moment to talk about the health hazards of salt?

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              • Dude. My hero.[spoiler]You had a complaint but also posted not [b]1 or 2[/b] but many [b][i][u]solutions.[/u][/i][/b]Hi5🤗[/spoiler]

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              • The optimistic part of me (which gets more and more suppressed by the day tbh) hopes that some respects of the raid that were terrible are due to the nature of the environment. We know that it was less a crusade as the others were, more an organised set of trials. However, I acknowledge that this only accounts for the actual encounters. I can live with raid tokens. I'm unhappy to see the old system go, as it takes some of the magic out of beating an encounter, but if it stays I wouldn't be happy, but not mad either. I've not reached Calus yet as I haven't met anyone capable of getting through Royal Pools. This includes myself, as I can't solo my own damn bather yet. won't comment on anything else as I understand it, but haven't really done it. That's basically my thoughts. Raid tokens are bad but I could adapt to it, and I'm hopeful that future raids will be better. There's no reason they shouldn't be...?

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                • I'm with op. I've played and beaten every single raid in D1. I played VoG well over a hundred times and still would enjoy playing it today. And the reason I enjoyed all of the raids was the unique Loot. The perks on raid gear that made the raid more fun. What happened to those? This doesn't feel like a raid. It just feels like an unnecessary amount of mechanics in mediocre encounters for bad rewards. I hope the next raid is better.

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                • I've had my frustrations but it's ok, not terrible, I like the exploration element of it. I think you're just frustrated man.

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                  • Just to clarify, your "getting launched sideways" in the projection room is caused by players being too close, or stacking. When the projection pulls you forward, you're bouncing off each other going off the edge.

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                    • agree 100%

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                    • I'd say the loot is shit, but the raid itself I find very enjoyable.

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                      • 👍🏻👍🏻🍺🍺

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                      • [quote]I'm a loyal fan and I love Destiny from the bottom of my heart. [b]But Bungie..[/b] [/quote] It seems like you aren't loyal enough kappa.

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                      • Ah yes, one of these posts. "I'm deathly loyal to Bungie, like, Anakin killing Mace Windu loyal to Bungie." That's it, that's all I had to say, carry on

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                        • The chests are really quite pointless too, to be fairly honest. You could get away with skipping one of the parts and still get the same amount of loot as with doing everything. Also, sometimes even the chests after completing a part won't give anything at all. The bugs are also annoying as heck, like in the Pleasure Gardens. The beasts shouldn't be able to see the two prism holders, but occasionally they will, and you might as well wipe then. The beasts also sometimes glitch into the room with the spores, so you get found right at the start. Seriously, bungo, I'm playing your game a lot, it's a lot of fun, but ya gotta fix these things. It's starting to kill off our interest. [spoiler]also please stabilize those servers I don't want to get kicked again[/spoiler]

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