Below are facts and nothing else.
Lowest melee range out of any class.
Situational super, but one shots everything.
Can be killed while in animation.
Grenade similar to tripmine. Cannot stick. 2-3 shot.
Titan skating. (Edit. Arguablly done on warlock and hunter, awaiting results. Bones of eao agility builds are faster confirmed.)
Reasonable melee and buff perks. (aftermath included)
Shoulder charge one shot. Takes up a perk slot. Requires charge window, and can be killed easily with a shotgun or teamshot/ team melee. Requires awareness to counter. Good for inferno.
These are facts. Unbiased, as i play all three classes. Make your choice.
150+ replies And 200+ votes.
250+ replies and unknown votes. Damn...
300+ replies. Lets see it reach max light!
Over the light cap!
400+ replies :)
Got over 600 while i was sleeping. Lets make bungie see this.
800+. Damn, only 10x less than 8000!
1000 posts !!!
BUNGIE FINAL ASSESMENT: NO NERF NEEDED! Now bungie shouldnt nerf them. With over 300 votes, no nerf incoming.
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They need to take away shoulder charges aim assist and just have it go straight foward
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Cringey Edits, but I thinks Strikers are fair and balanced, but the cones from the lightning grenades might need another look :/ ~[i]TheGreatNike[/i]
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Cut off one, two more will take its place. [spoiler] kill striker, sun breaker will be used or another subclass [/spoiler]
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Funny how I die more to titan melee than any other melee even with the range.
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I just farted ok
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Yay, 60% of people aren't bias idiots. 👌
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a titan who has good situational awareness and knows how to titan skate can make shoulder charge seem like the most broken thing this game will ever see. my proposal is an increase in time between shoulder charges, an increase in time it takes to charge it, and a decrease in how long it lasts. all of these changes would be slight. dont want to make it useless. also the hitbox on lightning nades seems sort of insane sometimes. it has happened to me where i am probably a meter or two away from a lightning grenade on a wall and it still hits me. a small hitbox decrease would be good. i would complain about storm grip's damage and the fact that the giant bulky space troopers are the fastest class in the game, but titan melee range is indeed quite short and now that twilight garrison got destroyed titan mobility isnt too ridiculous anymore. in the event that these striker changes are implemented, all i ask is that incendiary grenades to return to their former glory of one shotting people. they were my favorite grenade in the game and are now terrible.
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I just think shoulder charge up time should take 1 more second
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Strikers now have the most powerful grenade in the game that's all I'm saying.
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Add in strongest and fastest melees
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The official whiners poll [spoiler][i]rekt[/i][/spoiler]
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My only thing is that I think that shoulder charge should be on a global timer for cool down versus a life span timer. Being able to get a kill really easily every life with only about 2 or 3 seconds of sprinting is a little much. I think that to ensure the timer doesn't always increase, a 2 death reset on the timer in addition to the existing timer that resets the required time after not using it would be appropriate. Thoughts anyone?
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I like this poll
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No nerf.
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No nerf needed. Strikers hover at 1.0 KD anyway. They are balanced. [u]DEAL WITH IT.[/u]
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Personally the most useful thing about the striker to me was it's ability to change direction rapidly, never the sc,skates,or nades
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Strikers are POWERFUL now. Not OVERPOWERED.
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Personally, I think the Striker is the most balanced subclass of the nine currently available.
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clearly op on pvp sometime i have the feeling they don't need primary nor secondary damn fast grenade are -blam!-ing awesome melee that win vs warlock fight the mighty one shot shoulder charge not to mention the most effective super in pvp basically deny any and i mean it ANY other super ffs this game is so broken
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Striker is awesome and no nerf
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I think we need to replace the word OP with strong in some cases. Original Sunbreaker was op. Current striker is strong.
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Titan main here so I am admittedly not the most objective, but ever since Bungie castrated Sunbreakers, I've had to run Striker just to be competitive in PVP. If Bungie nerfs Striker Titans just to mollify salty Hunters and Warlocks (both of which still dominate the upper ranks of the crucible) I will leave this game for good.
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Stickers don't need nerf. Defenders and sunbreaker a need buffed
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I play all 3 as well and I will tell everyone the truth. It is not the class but the player wielding the class. I wish they would leave these things alone because I only see: •A: why are all of the players using this instead of the other options? •B: because the other options suck, maybe we should improve the other options. •A: maybe, but I would rather make this suck too because if we make this suck, it will suck just as much as the other options suck and if everything sucks then there will be balance, creating a more enjoyable experience and nobody will complain! •B: or we could just make the other options not suck so much •A: nope, I have decided, we will make this suck just as much as the other options that suck.
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This just in: Bungie doesn't care about your poll and will nerf Strikers if their "data" justifies it.
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They are powerful. They are Meta right now. But they don't need a nerf -A hunter who is not a tard