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#feedback

Edited by oObeX: 10/4/2015 9:19:57 PM
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oObeX

Design your exotic

Share your ideas for new Exotic Weapons and Armor with one unique perk. Share your thoughts on the Exotic Weapons and Armor you want to see in-game.

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  • Sarkhardy's Exotic Collection: [b][u]SOL INVICTUS[/u][/b] [b]Hunter Helmet (Intellect)[/b] [i]"...to the contriver of light, Sol Invictus."[/i] [b]Exotic Perk[/b] -Sol Invictus: Missed Shots from the Golden Gun do not use super energy and are returned to the Golden Gun magazine. Super time is reduced by a third. [b]Other Perks[/b] -Inverse Shadow [b]Description[/b] A casque of luminescent energy, wrapped loosely by worn gauss. Bright light shines through the crevasses. Put simply, the Hunter's visage resembles a ball of sunlight that's been poorly mummified. [b][u]MK. 44 MOST WANTED[/u][/b] [b]Hunter Gauntlets (Strength, Discipline)[/b] [i]"WANTED: Multiple accounts of hedonistic extortion, dubious vigilantism, and elusive altruistic larceny. Wanted Dead or Alive."[/i] [b]Exotic Perk[/b] -Bounty Hunter: Increased Accuracy when hip-firing primary weapons, weapons ready immediately, Precision kills increase stability up to 3x. [b]Other Perks[/b] -Primary Weapon Loader [b]Description[/b] These Gauntlets have a worn, old western look. They are brown and black with a Buckskin texture. They feature fringe-trimmed sleeves, an asymmetrical cow skull pauldron, and a star embedded on the top of each hand [b][u]JOURNEY INTO ÆTHER[/u][/b] [b]Hunter Boots (Discipline)[/b] [i]"One carefully planned footstep toward the impossible, one wayward stumble into dimensional unreality... and you become contrary to physical law. Your world unbound by limits..."[/i] [b]Exotic Perk[/b] -Ætherwalk: Reduce Blink Cooldown, Blink greater distances. [b]Other Perks[/b] -Heavy Weapon Ammunition [b]Description[/b] A Tesla design inspire Journey Into Æther's look. Metal work, conduction, and, energy are integrated into it's design. Electricity can be seen surging throughout the leggings, specifically in the feet and shins. [b][u]UNDERWORLD TEMPEST[/u][/b] [b]Fusion Rifle Heavy Weapon (Void)[/b] [i]"Break apart the pillars which cradle existence and sink it all into oblivion."[/i] [b]Exotic Perk[/b] -Underworld Tempest: Targets killed By this gun trigger a Nova Bomb explosion [b]Other Perks[/b] -Heavy Coils: Each round fires 10 shots instead of 7. -Explosive Rounds [b]Description[/b] This weapon eerily resembles a Minotaur's Torch Hammer. It is a shoulder mounted heavy, and fires similarly to a rocket launcher. Underworld Tempest has a 2 shot magazine, 3 in reserve, slow charge time, slow reload, very high impact, and is best suited for mid range. [b][u]GAVEL OF MAJESTY[/u][/b] [b]Hand Cannon (Arc)[/b] [i]"Heel, Guardian. Submit before the judgement of kings and pay tribute to the New Monarchy."--Executor Hideo[/i] [b]Exotic Perk[/b] -Royal Edict: Precision kills with this weapon stun other nearby enemies. Enemies of Darkness stunned with this weapon receive considerable bonus damage. [b]Other Perks[/b] -New Monarchy Care: Can only be equipped supporting New Monarchy Faction -Faction Champion: Increases New Monarchy Reputation Gain -Final Round [b]Description[/b] Gavel Of Majesty is a white hand-cannon with red trim. It has a more traditional look to it and maintains a very revolver-esque style. A red New Monarchy symbol is featured over the cylinder. It has a 7 round magazine, decent rate of fire, excellent range, high impact, decent reload speed, poor stability. [b][u]END TIMES REQUIEM[/u][/b] [b]Auto Rifle (Solar)[/b] [i]"Of battles unending, of wars eternal, our victory cannot happen... We will fight forever."[/i] [b]Exotic Perk[/b] -Last Stand: Hitting more than half of the shots, this weapons reloads automatically. This weapon causes significantly more damage the longer the trigger is held. [b]Other Perks[/b] -Future War Cult Care: Can only be equipped supporting Future War Cult Faction -Faction Champion: Increases Future War Cult reputation gain. -Persistence [b]Description[/b] End Times Requiem is mostly orange but recedes into red which eventually recedes into purple then blue, turning into the Sigil of the Coming war. This weapon has a 66 magazine size, and a 700+ reserve. It has a fast rate of fire, low impact, high stability, fast reload, and low-mid range. [b][u]VALOR RELINQUISHED[/u][/b] [b]Scout Rifle (Void)[/b] [i]"This benighted world is rife with arrogance; They think themselves safe, capable, above surrender or defeat. They are wrong... We must try to evacuate this lost world. They will join us or they will die."[/i] [b]Exotic Perk[/b] -Finding Sanctuary: Precision kills with this weapon cloak the user for a short time, drastically increase movement speed, and heals you. [b]Other Perks[/b] -Dead Orbit Care: Can only be equipped supporting Dead Orbit Faction. -Faction Champion: Increases Dead Orbit Reputation Gain -Hidden Hand [b]Description[/b] Valor Relinquished is a jet black weapon with a faint shine. It has a larger, rifle look. and also has the pegs. A single Dead Orbit Emblem is seen on the side. Decent rate of fire, decent impact, high reload, high stability, decent range and a 15 round magazine. [b][u]ARTIST AT WORK[/u][/b] [b]Pulse Rifle[/b] [i]"Your enemies are your masterpiece. Their blood is the paint, their corpses the sculptures. Immortalize their demise and display them for all to see."[/i] [b]Exotic Perk[/b] -Mosaic Triptych: Fires one Solar, one Arc, and one Void round with each triple-burst shot. [b]Other Perks[/b] -Perfect Balance -Explosive Rounds [b]Description[/b] The Artist At Work is beautifully crafted. It's central design is bright, vibrant, and full of color. Integrated into its design are fragments of stained glass, giving the pulse rifle a glossy finish. Quintessentially, the Artist At Work has a low rate of fire, high impact, decent reload speed, and a 21 round clip (7 shot) [b][u]SKELETON KEY[/u][/b] [b]Sniper Rifle (Void)[/b] [i]"...every secret, every treasure, every regret, every truth... It's all behind doors and tumblers, waiting to be unlocked..."[/i] [b]Exotic Perk[/b] -Keyhole: High Caliber rounds hyper-penetrate and can pass through walls as well as multiple targets. Precision hits will almost always stagger enemies. [b]Other Perks[/b] -Who's Next -Mulligan [b]Description[/b] Skeleton Key has a very macabre design. Forged from the bones of Ahamkara, this exotic sniper glows with with a faint purple hue. This weapon has an extremely high impact, low rate of fire, decent range, slow reload speed, and a 4 round clip. [b][u]UNMAKE THE HEAVENS[/u][/b] [b]Rocket Launcher (Solar)[/b] [i]"...enough firepower to bring down the sun and stars."[/i] [b]Exotic Perk[/b] -Inferno Clusters: Rockets create incendiary bomb clusters upon detonation. [b]Other Perks[/b] -Tracking -Grenades & Horseshoes [b]Description[/b] Unmake The Heavens features a very sinister design. Seemingly molded from volcanic ash and obsidian, a magma glow emits from this weapon. Statistically, Unmake The Heavens has an extremely high velocity and blast radius. It's reload speed, however, is extremely low as is its rate of fire. There can only be one rocket in the tube.

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    • 2-B NRFD 666 damage Every stat is very high Exotic perk: Joy brings agony When you get happy about getting this gun (you will, it is rare) it will be nerfed to do 1 damage, 1 bullet, and every other stat except stability and reload speed is as low as it can be. Looks like a toy gun that shoots foam darts.

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    • [u]Nerf Hammer[/u] [i]The voices of a thousand whiny, ignorant children echo faintly from the handle.[/i] Press X to nerf Ghorn Press O to nerf Thorn Press /\ to nerf The Last Word Press [ ] to nerf Red Death Press L1 to nerf BladeDancer Press R1 to nerf Golden Gun Press L2 to nerf Defender Bubbles Press R2 to nerf Fireborn Press R3 to nerf Blink Press the Log Out button to nerf Destiny Press the Off Button to nerf the console

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      • Edited by Taka_Cow_Man217: 9/1/2015 7:26:58 AM
        Exotic bounty It has been waiting for you Step 1: equip a khvostov Step 2: kill 20 dregs, 20 vandals, 20 captains, 20 shanks, and 20 servitors with khovostov Step 3: turn it into gunsmith Step 4: kill 20 guardians with khovostov Step 5: turn it into your classes vanguard Step 6: you got The Man Of Steel The Man of Steel Auto rifle 25 in mag Kinetic damage Description: All shall be smited by the might of the mother Special perk: mother hammer; damage dealt with this weapon weighs down opponents making them slower

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      • Exotic bounty: Legacy of the Shattered. Complete to obtain Wisdom of the Shattered, an exotic scout rifle. Initial description: Toland the Shattered learned many secrets from the Hive... All of which gave birth to the Seven Weapons of Sorrow. Follow in his footsteps and discover what he created. ~Eris Morn Step 1: Journey to the moon and steal Encrypted Weapon Blueprints from the World's Grave story mission with heroic modifier active. Step 2: Bring the Encrypted Weapon Blueprints to Eris so she can decrypt them. Step 3: Bring the Decrypted Weapon Blueprints to the Gunsmith to obtain a Uncharged Weapon Frame. Step 4: Charge the weapon frame by killing 50 Wizards and 50 Knights that are Majors or Ultras. Death will slow your progress. Step 5: Bring the Charged Weapon Frame back to the Gunsmith to obtain a Dormant Hive Weapon. Step 6: Obtain a Shattered Hive Rune from a special version of the Omigul Strike. Step 7: Bring the Shattered Hive Rune and the Dormant Hive Weapon to the Gunsmith to obtain the exotic scout rifle, Wisdom of the Shattered. Wisdom of the Shattered(exotic scout rifle): "This weapon has devoured many, yet still hungers for more... shall we continue with the feast?" Appearance: A long barreled scout rifle with a primarily black color scheme, there are chrome black colored claws with blood red tips along either side of the gun's base that extends to the end of the barrel. Stats: Rate of fire: 5/10 Impact: 7/10 Range: 6/10 Stability: 8/10 Reload: 4/10 Magazine size: 15 First perk: Full auto Middle tree: Perfect Balance Single Point Sling Custom Optics Shattered Wisdom(exotic perk): Precision kills with this weapon increase rate of fire and reload speed.

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      • Edited by Rho'gath: 6/17/2015 3:25:06 AM
        https://www.bungie.net/en/Forum/Post/120908376/0/0 [b][u]Primary Weapons[/u][/b] [b]Name:[/b] Inauguration [b]Description:[/b] "I am the Alpha, without me you wouldn't have the power you now wield” [b]Class:[/b] Hand Cannon [spoiler][b]Slot:[/b] Primary [b]Element:[/b] Kinetic [b]Mag Size:[/b] 7 [b]Reserve Ammo:[/b] 140 [b]Special Perk:[/b] None [b]Perk Slot 1:[/b] Accurized Ballistics / Field Choke / Aggressive Ballistics [b]Perk Slot 2:[/b] Crowd Control [b]Perk Slot 3:[/b] Hammer Forged / Perfect Balance / Speed Reload [b]Exotic Slot:[/b] The Origin – The first round of a new mag will stagger an enemy and do bonus damage [b]Hidden Perk:[/b] High Caliber Rounds[/spoiler] [b]Name:[/b] SAR-95 [b]Description:[/b] "Designating target… target marked for immediate elimination, fire when ready" [b]Class:[/b] Auto Rifle [spoiler][b]Slot:[/b] Primary [b]Element:[/b] Kinetic [b]Mag Size:[/b] 36 [b]Reserve Ammo:[/b] 432 [b]Special Perk:[/b] Augmented Reality – Visible enemies are outlined when ADS (does not show invisible players) [b]Perk Slot 1:[/b] CQC Ballistics / Aggressive Ballistics / Accurized Ballistics [b]Perk Slot 2:[/b] Third Eye [b]Perk Slot 3:[/b] Perfect Balance / Hammer Forged / Field Scout [b]Exotic Slot:[/b] Spatial Augmentation – The first round to hit a target causes you to appear invisible to them for 1.5sec. This can only occur once per mag [b]Hidden Perk:[/b] None[/spoiler] [b]Name:[/b] Noblesse Oblige [b]Description:[/b] "I pray for your continuing service as a saviour" [b]Class:[/b] Scout/Pulse Rifle [spoiler][b]Slot:[/b] Primary [b]Element:[/b] Kinetic [b]Mag Size:[/b] 24 [b]Reserve Ammo:[/b] 360 [b]Special Perk:[/b] Designated Marksman – Switch between Semi-Auto and Bust-Fire mode [b]Perk Slot 1:[/b] Accurized Ballistics / CQB Ballistics / Smart Drift Control [b]Perk Slot 2:[/b] Unflinching [b]Perk Slot 3:[/b] Armour Piercing Rounds / High Caliber Rounds / Perfect Balance [b]Exotic Slot:[/b] Noble Obligation – Kills grant nearby allies 10% of their missing health/shield [b]Hidden Perk:[/b] None[/spoiler] [b]Name:[/b] Gift of the Reaper [b]Description:[/b] "Nothing says "I love you" quite like a clip of 9mm... to the face...” [b]Class:[/b] SMG [spoiler][b]Slot:[/b] Primary [b]Element:[/b] Kinetic [b]Mag Size:[/b] 24 [b]Reserve Ammo:[/b] 288 [b]Special Perk:[/b] None [b]Perk Slot 1:[/b] Accurized Ballistics / Field Choke / Aggressive Ballistics [b]Perk Slot 2:[/b] Spray and Play [b]Perk Slot 3:[/b] Light Weight / Perfect Balance / Field Scout [b]Exotic Slot:[/b] Manual Attunement: Aiming this weapon at an enemy causes it to gain their elemental attunement. Attunement is lost upon reloading [b]Hidden Perk:[/b] None[/spoiler] [b][u]Special Weapons[/u][/b] [b]Name:[/b] 525 Retribution [b]Description:[/b] "Contract: Seek those who have wronged me. Failure to comply will result in you being the 526th victim" [b]Class:[/b] Shotgun [spoiler][b]Slot:[/b] Special [b]Element:[/b] Void [b]Mag Size:[/b] 6 [b]Reserve Ammo:[/b] 18 [b]Special Perk:[/b] None [b]Perk Slot 1:[/b] CQB Ballistics / Accurized Ballistics / Field Choke [b]Perk Slot 2:[/b] Rangefinder [b]Perk Slot 3:[/b] Fitted Stock / Send It / Hand Loaded [b]Exotic Slot:[/b] Vengeance – Each shot fired brings you closer to their Retribution (firing without reloading grants +5% damage to the next shot) [b]Hidden Perk:[/b] None[/spoiler] [b]Name:[/b] Perpetual Insomnia - This weapon design needs work, suggestions are appreciated [b]Description:[/b] "The nightmare in my head is scratching at the walls" [b]Class:[/b] Fusion Rifle [spoiler][b]Slot:[/b] Special [b]Element:[/b] All (similar to Murmur) [b]Mag Size:[/b] 5 [b]Reserve Ammo:[/b] [b]Special Perk:[/b] Obsidian Rounds – rounds deal increased damage to shields. [b]Perk Slot 1:[/b] Smooth Ballistics / CQB Ballistics / Smart Drift Control [b]Perk Slot 2:[/b] Performance bonus [b]Perk Slot 3:[/b] Accelerated Coils / Perfect Balance / Enhanced Battery (6 rounds) [b]Exotic Slot:[/b] Abiding Elemental - Weapon element changes automatically based on the enemy it's aimed at [b]Hidden Perk:[/b] None[/spoiler] [b]Name:[/b] RM93-X [b]Description:[/b] "I don’t know how this weapon came to be but never before have I held such perfection" – High praise from a now fallen Guardian [b]Class:[/b] Sidearm [spoiler][b]Slot:[/b] Special [b]Element:[/b] Solar [b]Mag Size:[/b] 15 [b]Reserve Ammo:[/b] 150 [b]Special Perk:[/b] Situational Fire: This weapon is burst fire while fired from the hip, semi-auto when ADS [b]Perk Slot 1:[/b] Soft Ballistics / Smart Drift Control / Aggressive Ballistics [b]Perk Slot 2:[/b] Hip Fire [b]Perk Slot 3:[/b] Hammer Forged / High Caliber Rounds / Perfect Balance [b]Exotic Slot:[/b] Accidental Misfire: Has chance to fire a 3 round burst while ADS (chance is 15% each time you pull the trigger) [b]Hidden Perk:[/b] None[/spoiler] [b][u]Heavy Weapons[/u][/b] [b]Name:[/b] Iniquitous [b]Description:[/b] "I can't deny my treacherous calling… and taking a life is a small price to pay for that calling" – It was found in a buried vault… somethings are better left buried. [b]Class:[/b] Machine Gun [spoiler][b]Slot:[/b] Heavy [b]Element:[/b] Void [b]Mag Size:[/b] 50 (75 with Field Scout) [b]Reserve Ammo:[/b] 100 [b]Special Perk:[/b] None [b]Perk Slot 1:[/b] Accurized Ballistics / Linear Compensator / CQB Ballistics [b]Perk Slot 2:[/b] Life Support [b]Perk Slot 3:[/b] Perfect Balance / Hand Loaded / Field Scout [b]Exotic Slot:[/b] Blood Price – Reloading before the mag is empty grants bonus damage to the first 10 rounds at the cost of 10% of your health and 20% slower recovery [b]Hidden Perk:[/b] Kills have a 5-10% chance to heal you[/spoiler] [b]Name:[/b] Facetious Sincerity [b]Description:[/b] "Targets are now ready for removal. Keep clear and enjoy your day" [b]Class:[/b] Rocket Launcher [spoiler][b]Slot:[/b] Heavy [b]Element:[/b] Arc [b]Mag Size:[/b] 2 [b]Reserve Ammo:[/b] 5 [b]Special Perk:[/b] Heat Seeker – Firing the second rocket within 3 seconds of the first causes the rocket to track the last targeted enemy(s) even if they are no longer locked on. [b]Perk Slot 1:[/b] Hard Launch / Warhead Verniers / Confined Launch [b]Perk Slot 2:[/b] Tracking [b]Perk Slot 3:[/b] Flared Magwell / Javelin / Heavy Payload [b]Exotic Slot:[/b] Multi-Target Rockets – The longer you target enemies the more enemies it locks onto (up to 4). When fired the rocket will split into the same number as targets designated. (Each time the rocket splits the damage per rocket is split. E.G 2 rockets = 50% damage, 3 rockets = 33% damage, 4 rockets = 25% damage) [b]Hidden Perk:[/b] None[/spoiler] [b]Name:[/b] OP-3 Fair Lady [b]Description:[/b] “All’s fair...” [b]Class:[/b] Railgun [spoiler][b]Slot:[/b] Heavy [b]Element:[/b] Arc [b]Mag Size:[/b] 1 [b]Reserve Ammo:[/b] 14 [b]Special Perk:[/b] None [b]Perk Slot 1:[/b] Accurized Ballistics / Field Choke / Linear Compensator [b]Perk Slot 2:[/b] Mulligan [b]Perk Slot 3:[/b] Explosive Rounds / Relic Iron Rounds / High Caliber Rounds [b]Exotic Slot:[/b] Love and War – You can charge the gun before firing, doing so increases the rounds velocity and impact but at the cost of reduced accuracy the longer you charge (can only charge for 3 sec before auto firing) [b]Hidden Perk:[/b] Armour Piercing Rounds - Rounds penetrate the target (If you use explosive rounds the round will penetrate the first 2 targets and detonate on the third or against a wall/ground. Will not penetrate "boss" level enemy)[/spoiler]

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        • [b]Headhunter's Grip[/b] [i]"Onward, oh bearer mine. Consume your foes with fire and steel"[/i] Exotic hunter gauntlets Discipline, strength Perk 1 - Special weapon ammo Exotic Perk - Headhunter's Gift - [b]Provides knife juggler and gambler's dagger for throwing knife. Increased precision damage for throwing knife[/b] [i]Hidden talent - improved hitbox for throwing knife[/i] Obviously, this is designed for those skilled with throwing knives in the crucible.

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        • Way of Shinobi Exotic Hunter Legs (made notable by having Kunai knives in the leg pockets) Precision damage from throwing knives dramatically increased. Throwing Knife recharges faster. Respawn with a Throwing Knife. Replaces Throwing Knife with Kunai. Kunai travel in straight lines in the direction thrown.

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        • Name: (Don't have one yet) Weapon Type: Sidearm Appearance: Similar to Vestian Dynasty but bigger/bulkier First Perk: Feeding Frenzy Second Perk: Perfect Balance, Extended Mag, and Speed Reload Exotic Perk(Tactical Takedown): Hip fire crosshairs are four lines in a diamond shape, and will meet to make an 'X' on targets. 'X'ed targets are locked onto and the weapon will fire the appropriate number of rounds to kill the enemy, on trigger pull. Stats: Similar to Vestian Dynasty

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          • Edited by tableman1: 9/20/2015 3:28:52 PM
            Death Awaits "I've been waiting for this." - Cayde 6 Handcannon Magazine:10 (With Field Scout 14 or 15) Dmg: 331 (Fully upgraded 365) Void or Solar Appearance: I can't think of it, so you guys can make it and I'll choose either the only one, or my favorite. 1st Perk: Aggressive Ballistics/CQB Ballistics/Acurrised Ballistics (Choose between them) 2nd Perk: Final Round 3rd Perk: Upgrade Damage 4th Perk: Explosive Rounds/Fitted Stock/Field Scout (Choose between them) Perk 5: Glass Half Full Exotic Perk: Deaths Rival (Has a chance to stun your enemy for 5 secs, increased stability and increased impact or range) Perk 6: Upgrade Damage Perk 7: Upgrade Damage Perk 8: Upgrade Damage Perk 9: Upgrade Damage I put quite some work into this, so I hope you like it. I will probably improve/edit it in the future.

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            • [b]Name: Fate Bringer [b]Description: The shot was fired, and the whole universe trembled in fear, as it obliterated everything in its path. [b]Magazine size: 13 [b]special perk: This weapon will stagger non-majors on every hit. First perk: head shot reloader. (I forgot the name of the speed reloader on the fate bringer lol) [b]second perk slot: perfect valence/ Balanced engineering(weapon has reduced magazine size and less stability, but acquires maximum range at ADS)/ Increased rate of fire but reduced impact. [b]EXOTIC PERK: Fire fly 2.0. [b]Description: getting precision shots with this weapon causes the target to explode. Targets killed by the effect also explode, creating a chain reaction after each kill. Hidden perk: this weopon will do significant bones damage to enemies and oracles in the vault of glass. In honor of our beloved fate bringer that will soon become obsolete, I thought I might make this idea for the community to see. I did forget some of the names of the perks, so forgive me on that one. Give me your thoughts on how this gun could turn out.

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              • Edited by PlutoIsAPlanet: 8/30/2015 5:32:38 PM
                Dual-Wielding Gjallarhorns. [i]Patch 2.0.1[/i]~ "We now made the Gjallarhorns to shoot t-shirts instead of rockets to balance for the Crucible"

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              • I'd make one, but it would just be nerfed then obselete next expansion

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              • Well it would have a gold bordered weapon tab [b]and it would stay relevant and be useful longer then 3 months when the next DLC comes out[/b] So it would be upgrade-able. That's the point !!

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              • It shall be called pumpernicle it shall one shot to the body on its first round And its last And the in between shots It must refill my health during aiming And crouching And while getting shot It shall lay waste to entire teams when missing a shot And even when you don't It shall level up using air. It shall be nerfed. [spoiler]it shall be secondary to my thorn[/spoiler]

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              • Gjallathorn-Hawkword

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              • Edited by Sorta African: 8/30/2015 5:35:04 AM
                Name: The Obelisk Description: [i]If there is any gun that is effective against the Darkness, it is there own.[/i] Type: Exotic Warlock Helmet Appearance: Jet Black, Almost RAM variant, the horns are not curved, but straight and dark, and on the forehead is a purple, small, moving third eye, the two other eyes surrounding it ignite with purple flame. Exotic Perk - The Enemy of my Enemy... - Casting a charged Melee on a minion of the darkness that is not a boss (Majors are included), turn them into your minion for 30 seconds (They attack their allies), while in this state, you can still damage your claimed target, stacks up to 3x.

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              • Edited by Sorta African: 8/30/2015 4:27:30 AM
                Name: The Misses Description: [i]I had a wife once, she was skilled with a burning blade. When they came, they left nothing but what she defended herself with, as far as I am concerned, this is her, it's all I can cling on to....[/i] Appearance - A Long, White, and Elegant sword, sheathed, straight, no curves, Similar to the look of Ragnell (Ike's sword from Super Smash Bros/Fire Emblem for those who aren't familiar), but pure white with a golden, carved handle. Element: Solar Weapon Type: Sword Perks - Guard - Guard with LB Exotic Perk - Lovers' Aegis - Guarding with this weapon heals you and nearby allies, guarding also has a chance of providing you with a significant armor boost for 15 seconds

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              • Edited by Sorta African: 8/30/2015 5:05:22 AM
                Name: Dawnshade Description: [i]The Sun never set, I had never allowed it[/i] Type: Slower firing Exotic Auto-Rifle, high impact Element: Void Appearance - A jet black Auto-rifle decorated and adorned with silver, hawk-themed carvings and ornaments. Perks: Rushed fire (I forgot what the perk was called but they're adding one where you aim down and your rate of fire INCREASES, at the expense of impact of course)(Optional) Hip Fire (2nd Option) Sight (Not changeable, a grey hologram - 2 curved outer lines and a small Mil-dot in between them) Extended Mag (Increase mag-size from 25 to 34) Perfect Balance Hammer Forged Exotic Perk: Dawnshade - Precision damage on targets above 50% health have a chance to deal a disorienting shot, similar to the effects of the new Hunter Smoke Grenade, that shot also does increased precision damage

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              • Name: irrelevant Type: heavy, I guess Function: it's a big gun that shoots black holes.

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              • Edited by Paarun2716: 8/30/2015 5:02:26 AM
                Name- The Untouchable Description- The strong and brave fight to the bitter end, but the smart know when to retreat. - Osiris Exotic Warlock boot Stat Roll- Intellect/Discipline First Perk- Heavy Ammo Exotic Perk- Blinking at critical health teleports you to a random place on the map. Hidden Perk- Blink instantly recharges at critical health. Critical Health= Red Health

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              • Edited by TomHockenberry: 8/30/2015 12:20:31 PM
                Right Back At You Gun type: Hand Cannon Description: A hand cannon with a very long barrel. Rockets, grenades, and bullets will hand off the barrel. It will alternate between being on fire, radiating void light, and sparking with electricity. Mag: 10 Perk 1: Kills with this weapon increase reload speed for a short time. Exotic Perk: Killing a guardian with this weapon will give you his primary weapon until you die. (Optional) If you kill an enemy and decide you do not want to use his weapon, hold LB until the gun returns to normal. Lemme know what you guys think!

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                • Edited by Sorta African: 8/30/2015 4:41:29 AM
                  Name: Spirit of Thalor Description: [i]"This is my heart, it lives for battle, even when my body withers..." Last words of Thalor, Great Titan [/i] Type: Titan Chest Armor Appearance: I might need some help for this one guys xD Exotic Perk: Spiritual Enrapture - Sunbreaker super lasts longer, solar hammers, when thrown, not only over-penetrate, but detonate all those who it kills, sunspots slowly heal you.

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                • Edited by Sorta African: 8/30/2015 3:50:34 AM
                  Name: Greater of Two Evils Description: [i]She won't let me put her down, she kills everyone she crosses, she is bound to me, she is my master, I, not hers[/i] Element: Void Weapon Type - Shotgun - Double Barreled Appearance - An dark, bone and silver-clad, rather antique, double-barreled shotgun Perks: (Given) Two Evils - This Shotgun can only hold two rounds in the clip, Fire one with RT, the other with LT, and both at the same time with RT + LT -Accurized Ballistics -Field Choke -Smooth Ballistics -RangeFinder -Speed Reload -Snapshot -High Caliber Rounds Exotic Perk: The Latter - The first round fired, if landed, drains health, and the second shot, if landed on a target (Doesn't have to be the same one, detonates both shots. (Similar to cursed thrall explosion)

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                • Edited by Dexter307: 8/30/2015 3:16:26 AM
                  Rail rifle The exotic rail rifle uses advanced technology to provided an increased damage output, increased range, and increased accuracy at the cost of high recoil and a charge up time. Stats: Charge time: .5 seconds Rate of fire: 88 Impact: 28 Range: 80 Stability: 15 Reload: 40 Magazine: 36 rounds Handling: 75 Aim assist: 70 Recoil: 80 Intrinsic perks: This weapon has perfect accuracy at the cost of needing to charge up before firing. Recoil increases the longer this weapon is fired. Barrel mods Field choke: +12 range, -15 stability, +5% damage Accurized ballistics: +10 range, -10 stability, +5% damage Aggressive ballistics: -5 range, -5 stability, +10% damage Perk 1: counter balance - this weapon has reduced horizontal recoil (no horizontal recoil experienced until 10 rounds have been fired) Perk tree: Accelerated coils: reduces charge time but removes the default accuracy bonus of the gun and decreases range. (New charge time is .40 seconds, -50 range) Perfect balance: Increased stability (+20 stability) Heavy mag: increased magazine size (48 rounds at the cost of a slower reload (-20 reload) Exotic perk: Rail gun - This weapon has perfect hip fire accuracy, deals bonus critical damage while aimed, and causes increased flinch on critical hits. (Headshot multiplier is 1.5 in pvp) Base critical TTK: .6s Base non-crit TTK: .9s TTK crit with charge: 1.1s TTK non-crit with charge: 1.4s

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                • Edited by csquidy: 8/30/2015 1:15:43 AM
                  Cod bo3 has this artsy feature. Basically put icons emblems and designs on your gun, any color/material.

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