JavaScript is required to use Bungie.net

#feedback

Edited by Vampire Nox: 3/5/2015 7:08:46 PM
145

Bungie at GDC: Barely 15% of total players play Crucible/PvP

[url=http://saynotorage.com/2015/03/05/bungie-accidentally-admitted-their-pvp-is-dead/]Bungie's accidental admission that their PvP is the least popular portion of their game.[/url] (it's unpopular by quite a large difference) So, why are you forcing PvP down our throats and breaking the PvE side with crap-tacular PvP patches, Bungie? This is something that requires an in-depth answer. Your own numbers show that a vast majority of people prefer and play the PvE side, yet you continue to ignore PvE, deprive us of promised content and customization, and break the PvE game with unilaterally applied patches that should only be for PvP, not PvE (where those same patches destroy the game play experience). So, why are you still trying to violently force-feed us PvP, Bungie?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • The DLC added: Three-four new PvE arenas (if you don't believe the cut-content bullshit) A new PvE Raid A new bounty giver themed towards PvE activities Three Crucible arenas New weapons to be enjoyed by all From the latest patches we have: A fix for the heavy ammo glitch 2x shotgun damage Matchmaking for the weekly (meh) Upgrades to the starting values on raid gear Perma- Fist of Crota Universal vault access Weapon balances Some playlist updates Now please, tell me how PvE is being ignored

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    19 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon