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Edited by Vampire Nox: 3/5/2015 7:08:46 PM
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Bungie at GDC: Barely 15% of total players play Crucible/PvP

[url=http://saynotorage.com/2015/03/05/bungie-accidentally-admitted-their-pvp-is-dead/]Bungie's accidental admission that their PvP is the least popular portion of their game.[/url] (it's unpopular by quite a large difference) So, why are you forcing PvP down our throats and breaking the PvE side with crap-tacular PvP patches, Bungie? This is something that requires an in-depth answer. Your own numbers show that a vast majority of people prefer and play the PvE side, yet you continue to ignore PvE, deprive us of promised content and customization, and break the PvE game with unilaterally applied patches that should only be for PvP, not PvE (where those same patches destroy the game play experience). So, why are you still trying to violently force-feed us PvP, Bungie?

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  • Edited by SexyLonghorn: 3/6/2015 2:38:41 AM
    I don't believe the patches were solely PVP based. There may have been anecdotes about why the auto rifles/hand cannons were more functional than intended using PVP examples, but the rationale behind them was universal use. The updates were still heavy handed and mis-applied, if you ask me, but they're not a function of a shift to PVP focus. And PVP content people don't work on PVE content, and vice versa. Frankly, I'm surprised PVP takes that big a slice. It's horrible and I never see anyone playing it except to subject themselves to torture for Iron Banner gear.

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