JavaScript is required to use Bungie.net

Forums

Edited by SexyLonghorn: 3/6/2015 2:38:41 AM
8
I don't believe the patches were solely PVP based. There may have been anecdotes about why the auto rifles/hand cannons were more functional than intended using PVP examples, but the rationale behind them was universal use. The updates were still heavy handed and mis-applied, if you ask me, but they're not a function of a shift to PVP focus. And PVP content people don't work on PVE content, and vice versa. Frankly, I'm surprised PVP takes that big a slice. It's horrible and I never see anyone playing it except to subject themselves to torture for Iron Banner gear.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Your last paragraph was eloquent and 100% true

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The only pve changes ive seen are the increase damage from shotguns and the exploits fix, pvp chanfes affects pve too, the suros is pretty much useless after the two pvp nerfs

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • But the changes were made because some weapons were being used "too much" universally to Bungie. They're goal is to spread out the use of their weapons so more things become viable. I disagree with how they're doing it, especially when they make an entire class of primaries less viable when this game is loaded with other things far more effective. But it wasn't thought of in a PVP only bubble.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well yes but my point still stands, ive only seen one pve change (if you exclude the nerfs) And look at the fusion rifle nerf, they were balanced in pve but the nerf also afected pve and the change was made because of pvp crybabies

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I think looking at them as PVE/PVP changes misses the point. There's pretty clear advantages and disadvantages to everything. Most of the changes to weapons in this game were in response to universal truths: pulse rifles were useless, Bad Juju was busted, Super Good Advice was a waste, auto rifles are far more useful than anything else, etc. Bungie isn't rebalancing the weapons for Crucible fairness sake. They're rebalancing weapons to make everything in the game as viable as the next. I don't think they're doing it the right way, but that's the intention.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You speak the the truth the pvp haters won't listen

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • This is true I have seen a lot of vandal, vex, and cabal postings asking for AR nerfs.....it makes no sense to me. What I use in PVE affects only myself and my teammates who I would assume want me to kill as much as possible. If I use a weapon a lot in PVE it's most likely because that's the type of weapon I want to use.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Smh

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon