Change my mind
[spoiler]Editors note: As in better range I mean for example SMG’s range is close-medium range and shotguns are close range but by the time the shotgunner gets in the SMG range he’ll already be close enough to get into the one shot kill range before you’re able to half health said person[/spoiler]
[spoiler]I’d also like to add a comment to this post by PortalToNarNar: [quote]Looking at Mercules Time To Kill chart for smgs shows that they require a high percentage of headshots to hit for them to achieve an optimal time to kill. I believe they should increase the body shot damage and maybe even headshot for smgs so they are more forgiving. As they are currently I feel it's far too punishing to hit a majority of crit shots especially on console. What do you think should be changed?[/quote]
[/spoiler]
-
Slug shotguns do in real life. Some can kill at up to 100 yds What is bad is the misconception that a shotgun is a point blank weapon that can’t kill beyond a few feet. A real shotgun—-at the distances they get used in this game—-would blow a hole in someone’s chest big enough to put your fist through.