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#feedback

Edited by GladiatorTuna: 7/25/2017 4:36:52 PM
43

Super and ability charge rate needs to be greatly increased

What makes Destiny great, and also what makes it stand out from other fps games are the abilities. The supers in Destiny 1 were amazing, and it was always really fun to use them. It made you feel really powerful, and would give potential for amazing plays and great memories. The supers in Destiny 2 are really cool as well, but only getting to use them once per match is a serious missed opportunity for pvp. Sometimes I even go a whole game without getting my super. This needs to be changed. In my opinion you should get more super energy for kills and assists, so if you are doing well you will get more than one super per game. Most of the time I get a super in the last minute of the game (just like everyone else), and I have to frantically try to use it before the match ends. Hopefully there will be a way to recharge super, and abilities faster is the the full release of the game. Only having one super per match is also very disheartening if you are killed before getting any kills. Destiny 2 pvp, and pve would greatly benefit from having faster super charge time.

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  • No. I would prefer to see better players rewarded with abilities and Supers. Get rid of passive charge (in PvP) entirely, and instead you get X amount of Super/Ability charge per kill and per objective. Then, you lose X amount for any death that is not an outright map fatality.

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