No. I would prefer to see better players rewarded with abilities and Supers. Get rid of passive charge (in PvP) entirely, and instead you get X amount of Super/Ability charge per kill and per objective. Then, you lose X amount for any death that is not an outright map fatality.
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Doing this... will just promote camping
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Edited by Boomstick1911: 7/28/2017 8:00:55 PMNot with the longer kill times. Plus, how hard did people camp in Trials (D1) with passive Super charge? People need to stop using "camping" as a catch all excuse to not make positive changes; it's a weak cop out.