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#feedback

Edited by GladiatorTuna: 7/25/2017 4:36:52 PM
43

Super and ability charge rate needs to be greatly increased

What makes Destiny great, and also what makes it stand out from other fps games are the abilities. The supers in Destiny 1 were amazing, and it was always really fun to use them. It made you feel really powerful, and would give potential for amazing plays and great memories. The supers in Destiny 2 are really cool as well, but only getting to use them once per match is a serious missed opportunity for pvp. Sometimes I even go a whole game without getting my super. This needs to be changed. In my opinion you should get more super energy for kills and assists, so if you are doing well you will get more than one super per game. Most of the time I get a super in the last minute of the game (just like everyone else), and I have to frantically try to use it before the match ends. Hopefully there will be a way to recharge super, and abilities faster is the the full release of the game. Only having one super per match is also very disheartening if you are killed before getting any kills. Destiny 2 pvp, and pve would greatly benefit from having faster super charge time.

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  • Edited by Griswold27: 7/25/2017 9:50:48 AM
    fast charging abilities were necessary in destiny because bungie basically eliminated the usefulness of non primary weapons in pvp. since destiny 2 adjusted so you could have two weapons consistently, there is no need to use abilities in every single firefight, seriously every firefight in destiny has a grenade thrown, it's way too much. if you got twice as many supers for doing well, bad players would be at an unnecessary disadvantage. I think scorestreaks could be fun though. of course destiny 2 pvp is still bull crap because they still hate snipers and want everyone on the radar at all times because flanking shouldn't be allowed apparently

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