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Destiny

Discuss all things Destiny.
Edited by NobodyJustBrad: 6/29/2016 3:50:51 PM
270

Want a free copy of Rise of Iron?

Would you like a chance to win a FREE Rise of Iron pre order??? I am giving away THREE copies! Stop by my stream and type !giveaway in chat for more information! [url]https://www.twitch.tv/nobodyjustbrad[/url] Lol. #giveaway is auto changed to BestTagEver Original post: [spoiler] [url]http://www.youtube.com/playlist?list=PLGtMVHgUPN67jHD7nEuwbsNBd6CWuFTkm[/url] You wanted a YouTube video, I offered you my Twitch channel to see it live. The post we talked on was taken down and I didn't catch your username. Well, just finished doing it and here are the first 3 games. Enjoy! These videos not only show how many attempts fail for the people who don't see them, thinking that they all work, but they also show the little things that skilled chargers learn to do to increase the effectiveness, such as: - Over-turning to the point where it breaks the aim assist and getting the kill from where your body is moving, this requires LOTS of practice and becomes a "feeling" - Pushing the limits of the lunge distance/curve - Staying extremely mobile and even weaving to dodge enemy fire - Learning the exact timing of the Shoulder Charge activation window and manipulating the sprint to reset it at key times, this requires map awareness and planning - Learning the enemy habits and play styles, similar skills needed to be good with Fusion Rifles You can see each game gets better in regards to Shoulder Charge effectiveness the longer it goes on. You can also see that most people CHOOSE NOT to spec against my play style and THAT is why Shoulder Charge can be so effective, just like every other ability. If you're not set up to counter an ability and are playing in that ability's effective areas, you can't claim it to be OP. You're just ill-prepared and being stubborn. Learn to counter (mandatory "git gud" comment). Yes, these are FULL GAMES, uncut, from fly-in to carnage report. [url=https://www.youtube.com/watch?v=4kmoD9yVIuU&list=PLGtMVHgUPN67jHD7nEuwbsNBd6CWuFTkm]See all 3 games here![/url] Brief summary: - Game 1 = 34 kills, 27 Shoulder Charges - Game 2 = 28 kills, 17 Shoulder Charges - Game 3 = 25 kills, 20 Shoulder Charges [b]I'm the Striker you're all complaining about, not your every day average Striker Joe.[/b] If you would like to stop by my Twitch channel sometime to follow, play, debate, or just call me names, feel free! [url]https://www.twitch.tv/nobodyjustbrad[/url] I'm usually on in the evenings during the week and most of the day during the weekends. Edit: Oh, I guess we've been trending for a bit now. Uhh...WOOOO- *ejects* Um... that doesn't usually happen, I'm sorry...[/spoiler]

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  • Ain't no party like a Striker party cuz a Striker party never stops. Nice job. I love doing this too occasionally. I like using MK's for the extra charge time and aggressive turns. My clan mate loves the Greaves. It's guaranteed to generate mountains of salt. I usually get people chasing me to get even. I don't do it too much because I end up giggling and then laughing so hard I start getting rekt. Good players can counter a Striker easily. If I get shut down a lot I just switch tactics. I also like doing ability-only matches with Gunslinger, Voidwalker, HammerBro, and Sunsinger. I started doing this after I finished all of the crucible subclass quests. These really force you to figure out how to use every subclass' abilities. People who complain about shoulder charge are the ones who stand in one spot panic shooting.

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