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Destiny

Discuss all things Destiny.
Edited by bwerbwerbhb fbfb: 4/9/2015 2:22:55 PM
127

Why can't we have any Competitive crucible mode?

Why? Like srsly, what is the problem? Leave all modes for people who don't want to play competitive and give PvP players something worth playing. What would be a problem here? It wouldn't effect any other player who doesn't want to play competitive because it would be a separate mode. [b]Destiny needs a competitive mode: - 1 special ammo per match, - no supers, - no heavy, - blocked blinking, - blocked shoulder charge, - blocked the most annoying sticky granades.[/b] and in addition to it, we need: - private matches/clan wars, - ranking system, - lag-free servers, (dedicated servers so peopl can buy lag-free ones) The mode where GUNPLAY (damn skill) is the most important factor, not no skill pointless supers or grandes. Bye.

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  • I have said this multiple times, but having been a competitive multiplayer gamer for the last decade, I don't feel like Destiny was made to compete with the multiplayer giants (halo, cod, battlefield). I think crucible was put into the game in anticipation of users wanting to test their guns/abilities/supers against other humans. My best example is games like Bioshock 2 and Uncharted 2 adding in PvP modes in a game that was primarily for the PvE crowd. I mean the modes were there and people played them, but to the developers it was just another way to sell DLC packs and continue to keep a player base after the campaign part of the game was complete. TL;DR: Don't try to make the crucible into the next MLG experience. It will always fall short of that due to the backbone is was made off of.

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