[quote]It makes absolutely no sense to have two poisons. It’s hard enough we have to sweat every game, it’s not fun when you know when you are going to lose. SBMM is supposed to give a fighting chance hence the term SKILL BASED every game but with a forced win/loss ratio to inflate player playing time (looking at you Glorious Howl Triump that requires win to progress) it takes close to two resets to get this triumph. Get rid of the forced win/loss ratio or ditch SBMM.
Edit- Eruption is by far the worst game mode. I literally just lost because one kill gave them 6 points with no hunt. We were ahead 123-118 and magically they got 6 points with 2 seconds left. This W/L ratio needs to go[/quote]
Of course because saying bungie gave the enemy team “6 points” so you would lose makes sense.
Are you that narcissistic? There are 11 other people in that match 6 being on the other team you aren’t a video gane character world does not revolve around you
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.