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originally posted in: Bring back primary elementals
8/4/2016 6:24:43 PM
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No thank you, having elemental primaries makes the community lazy in their loadouts. Let me help understand why I say that, think about are PvE loadouts were considered the best way to be Primary: Vision of Confluence, Fatebringer, Fang of Ir, and Word of Crota Special: Found Verdict, Icebreaker, and Black Hammer Heavy: Gjallarhorn or Hunger of Crota If we look at that list, it's solar heavy five of the weapons are solar, (Gjallarhorn, Hunger, Hammer, Icebreaker, and Vision) will only one void weapon (Word) this is one of the big problems, having elemental primaries made us not care about what special or heavy weapons because we use the primaries to deal with the shields. Also the elemental legendaries made the exotics a lesser choice and then add Gjallarhorn and Icebreaker to the mix and it's amazing if someone was going to pull out an exotic primary in PvE. Without them we have to think about are loadouts, I carry three sniper rifles in the raid, two 1KYSs with arc and solar damage and Black Spindle. The solar one is good for the encounter that deal with the hive but not good when dealing with the taken and their centurions. So when I see these cries, I hear someone complaining about having to think about what they have to use in an encounter and wish they were in the days were all they had to do was choose the right primary and only had to change their whole loadout for the crucible. A big part of the fun of Destiny is the experimentation of weapons you use, elemental primaries killed the need for that experimentation in the game. If you want to see what I have used in the raid, here is a list Primaries- Auto Rifle: Haakon's Hatchet, Zalo Supercell (Thrall work in the Golgoroth pool) Pulse Rifle: Nirwen"s Mercy, Red Death, Bad Juju Scout Rifle: Hung Jury, Tlaloc, Doom of Chelchis, Boolean Gemini, Touch of Malice Hand Cannon: Devil You Know, Imago Loop, First Curse, Hawkmoon, Ace of Spades Special- Shotguns: Invective, Strongbow-D, Conspiracy Theory-D, and Silence of A'arn Sniper Rifles: 1KYS (three versions 2 solar and one arc), Defiance of Yasmin, Black Spindle Heavy- HMGs: Ruin Wake, Qullim's Terminus, Bretomart's Stand, and Thunderlord Rocket Launchers: JLB-47 and Elulim's Frenzy
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  • To each his own. Elemental primaries gave us tactical options. I used to use a wide variety of weaponry in PvE, now I use the vanguard scout rifle 90% of the time.

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  • Edited by reload in 3: 8/4/2016 10:12:56 PM
    My biggest issue is that raid weapons in general are just not that cool. What made the old raid weapons so fun(and legendary!!) were how good they were. It was the whole point of doing the top tier event in the game... Now not so much. People now grind out weapons in the raid primarily for the number. It's a shame because having the VoC, or Fate, or whatever felt awesome. Having one of them finally drop felt so rewarding. It was also cool to see a friend finally land a Fate or get the Vex. They were powerful and you put in work to get them. Now if I get a Yasmin, or whatever from KF I do not care. I believe that most people feel the same, and that is a problem.

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  • You know, infusionable elemental orbs would solve this problem.

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  • Nope, because once you make your elemental primary, you are no longer going to try new weapons out because you have your elemental primary. The problem with elemental primaries were they were too good that they pushed away other choices and are loadout stagnated.

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  • In Y2, once you have a favorite primary there's no reason to switch it. Having different elements gives you a reason to switch.

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  • That is NOT TRUE for me. I'll try out guns and put elements on them. Once I put an element on a gun, illl use more elements on different guns and loudouts.

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