JavaScript is required to use Bungie.net

#feedback

7/24/2014 3:09:11 PM
4

Shield Regen in PVP

There needs to be a one or two a second delay between when a player stops taking fire and their health and shields (red and white bars) start regenerating. Currently, it is almost instantaneous that when a player stops receiving fire they start regenerating. I feel it would be better to have a slight delay between when a player stops taking damage and starts regenerating. Currently, there is not motivation to shoot someone who you think will be able to escape/turn a corner/evade into anther room because you shoot them a little bit but when they run into your teammate in that other room, they are already back at full health. By having a delay, it would encourage people to shoot at enemies who they know they cannot finish off but who they think they can damage enough to help a teammate. Currently, enemies just evade and are full health in almost every battle.

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon