I'm not suggesting the difficulty be toned down. Rather, in addition to the grueling default, there be an easy mode? Win win for everyone or will it cheapen the franchise?
I ask because I'm really enjoying the atmosphere and mechanics in Dark Souls. However the investment this game is asking is just too much for me to finish.
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I'm in the process of playing through it for the first time right now. I've rung two bells, just finished the Duke's Archives/Crystal Cave, and am a level 71 currently in the Giants Tomb. Personally, I don't think the game is quite has difficult as some people make it out to be. I think that most people are just used to games where you almost never die and/or aren't forced to repeat large areas of a level. The game seemed hard at first, but after a while I've found that it's not really so bad. I sort of stopped viewing death as such a big deal and find that it doesn't usually take me [i]that[/i] long to reach the next area. I would describe it more as "not easy" than "hard." Sometimes a particular spot will hang me up for a while or a boss will really tear me up (though I think most boss fights are actually too easy given the difficulty of the rest of the game), but I eventually discover what to do (or turn around and try going somewhere else) and then I can move forward without so much difficulty. With that said, I would [i]hate[/i] to see the game made easier. What makes this game great is it doesn't hold your hand in any way and doesn't care if the player has to fail several times in order to progress. Many games I play these days I complete without ever feeling challenge or pressure (or even failing/dying at any point). It's nice that a few developers out there are trying to do the opposite.
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No. Dark Souls is a perfect example of a game not spoon-feeding its audience. It's doesn't ever become easier, and makes you figure out stuff by yourself. No OP. I don't want From Software to waste any time whatsoever making a pussy mode for people who can't be arsed learning game mechanics in order to succeed. Go play another game. Enough games out there let you win with no effort. Leave this game alone.
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Everyone who voted yes was brutally -blam!- by the Taurus Demon and had their sphincter ravaged with a demon dick.
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^My vote
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No if I wanted to play a game that was mind numbingly easy I would play assassins creed 4
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No. Dark Souls is famous because of its difficulty. Creating an easy mode will destroy the game's identity.
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Bearbeitet von tntbabin: 1/25/2014 6:02:18 PMWell, seeing as this thread is still here and I feel that I didn't say enough in my original post, I'll say a bit more. Another reason I don't want an easy mode is because I don't want them to spend the time on it so to speak. I don't want an "easy mode" to drain time and resources from the primary experience. One reason I think that Dark Souls is so good, is because the entire game is based around one difficulty rather than trying to accommodate 2 or 3 0r even 4. It seems to me, that the games that have no difficulty setting tend to be the best.
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That would squander the entire point of the game.
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GIANTS GIANTS GIANTS GIANTS
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B-b-but that's like Halo with no guns!
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No. I think that the issue with easy modes is that it isn't what the developer truly envisioned when creating their game, and it can hurt the core game itself (takes up time, resources, etc). And usually, the easy mode is not fun, and too easy, or the normal mode suffers from it. And Dark Souls is a prime example of a game that doesn't deserve this; the game is already spectacular IMO
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No. The point of Dark Souls is for it to be difficult. Having an easier difficulty is removing it's soul. A harder difficulty? Sure. An easier one? Hell no.
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well it would open it up for a bigger audience.
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The game just takes patience, it's not that it's difficult...
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They should give it an easy mode that is equal in difficultly to dark souls one, and a hard mode thats crazy hard.
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I think not having it is better because the main point of dark souls is that it won't hold your hand. I say try to enjoy the game the way it's meant to be
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No. Dark Souls isn't even that hard in the first place. If you think otherwise you should stop playing video games.
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Absolutely not. A part of what made dark souls my favourite game of all time was its difficulty. Quit being so shit.
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I don't see how an easier mode will affect my enjoyment of the original mode at all. Whatever gets more people to enjoy the game.
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Yes. No harm in having more options.
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Dark Souls would be even better with harder settings. More aggressive and relentless enemies, less blockable attacks, more damage done to you, that sort of stuff. I would love it. You take what you've learned, and hone the skills even further as the game in a sense closed it's jaws around you the more you ramped the difficulty up, pushing it's punishment for your mistakes up higher and higher, while pitting you against increasingly worse odds and scenarios.
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I don't see anything wrong with selectable difficulty settings.
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It would destroy the main appeal of the franchise if difficulty were reduced.
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Bearbeitet von Byrne: 1/25/2014 3:08:47 AMI rarely play games on any difficulty over normal. I'd like to get Dark Souls, it sounds like something I'd really get into... Except for the difficulty, there's no point in paying for a game I'm going to give up on a few hours in. So, for me. If Dark Souls had an easy mode it'd be a insta-buy. (If I had money >.>)