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[quote]How about no, this isn't Monster Hunter[/quote] No it's much much worse...
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With like 5 times the player count I checked MHRise: daybreak 14,000 players
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[quote]With like 5 times the player count I checked MHRise: daybreak 14,000 players[/quote] Just because something is popular doesn't make it good. It amazes me that people do not understand this.
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Bearbeitet von $Three: 6/19/2023 6:58:26 PM"good" is a subjective quality. lots of subjects thinking a thing good is how a thing acquires that quality. how do you think it works? do you have an objective measure?
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[quote]"good" is a subjective quality. lots of subjects thinking a thing good is how a thing acquires that quality. how do you think it works? do you have an objective measure?[/quote] Very good. I hope you see what I did there. Well, eating tide pods was very popular a few years ago. That's not subjective, people died.
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Bearbeitet von $Three: 6/19/2023 7:12:27 PMeating tide pods is objectively toxic for humans. and no one thought it was good. some thought it funny. i know it's hard to keep track of, so maybe you should let better people do the thinking?
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[quote]eating tide pods is objectively toxic for humans. and no one thought it was good. some thought it funny. i know it's hard to keep track of, so maybe you should let better people do the thinking?[/quote] Nice edit there, this is why I always quote. Also of people didn't think it was a good idea then why do it? Boris, the rise of Facisim, yet a -blam!- gain, I could go on and on. Lots of things are popular and perceived to be good because of its popularity. https://betterexplained.com/articles/logical-fallacy-popularity-is-not-quality/ It's a pretty well known phenomenon.
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[quote]eating tide pods is objectively toxic for humans. i know it's hard to keep track of, so maybe you should let better people do the thinking?[/quote] Yet it was massively popular. My entire point. Do try and keep up.