This is a pretty irrelevant request, but so far all the light subclasses have at least 2 supers and 2 melees to choose from. Void warlocks and hunters could use at least one more melee to balance things out.
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Hunter melee...1 spectral blade with more damage if invis. Warlock melee opposite of their other melee. Throw out the melee in a straight path and it detonates after 15 meters or when close to an enemy and it sucks in all nearby enemies.....like a vortex nade melee.