Honestly, managing mods when wanting to swap loadouts is obnoxious.
I see no reason for targeting, loader, dexterity, unflinching to require specific weapon types. If I want to swap to close range primary because of map...why should I have to swap out all my mods? Its insane.
Especially if you stay in a play list like Control or something where the map changes every time.
Just group Primarys, Special, and Heavy into one mod each.
Primary Targeting
Primary Loader
Primary Dexterity
Primary Unflinching
And so and and so forth for Special and Heavy if needed.
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It was like that in year 2. Or maybe it was year 3. Don't remember. But that was too convenient I guess.