Jotuun definitely needs better tracking…. It’s not fair the try hards can simply move out of the way or jump…
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You want a weapon with tracking to have better tracking? The whole point is to have some chance of avoiding it. Tracking rockets can be avoided, why can't tracking cheat code fusions? Jotunn's tracking was nerf'd because it was able to, figuratively speaking, follow you around the map until it killed you. While I don't waste my time in Gambit to see if it's true, I see it one hitting everyone in crucible
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Not a tracking issue in this case. Direct hits are failing to kill when they absolutely should.
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I agree. Spot on hits might or might not kill. Also what is with everyone using witherhord?
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Damage buff also needed then…
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You're not understanding what I'm trying to say. As far as I know, since its debut Jotunn has never been buffed or nerfed with the exception of a very slight reduction in charge time a few months ago (if I am wrong someone please say so). I've used it almost exclusively when I play gambit since it came out, and a direct hit against an invader has never failed to kill them unless they are in their super. A couple months ago, a fix was issued to correct bottom tree solar warlock's explosions. Since that time, Jotunn does not always kill in situations where it did previously. It doesn't need a buff, it needs a bug fixed.
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Going into this season there was supposed to be a slight damage nerf with a slight charge time buff. That’s the only thing I can think of, because yeah direct hits used to have no trouble killing an invader. Now it only kills them if they are close enough to a wall or object that causes them to take extra burn damage. AS an invader it is still very much a one hit kill.