Disagree.
The current sandbox promotes death balling around the map with shotguns or laning with primaries.
I still find it very easy to snipe with my twilight oath, but the amount of people living in spawn with pulses or just mindlessly sprinting (and titan sliding) around with shotguns in groups is just terrible.
IMO:
Slowing down primary ttk, nerfing snipers and introducing some crazy movement options with titan slide and bakris but not tuning shotguns to compensate was a HUGE mistake.
Also, the sniper nerf was well warranted but not having any high handling low zoom options that aren’t sunset is just stupid. I want to be able to sacrifice aim assist for a wider FoV and fast handling but bungie only wants snipers to play the long range clunky roll, which 120 hand cannons fit better anyway...
And finally, the PvP map rotation is absolute garbage.
Twilight gap? Anomaly? Wormhaven? Why are these even in 6v6 rotation...
English
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[quote] finally, the PvP map rotation is absolute garbage. Twilight gap? Anomaly? Wormhaven? Why are these even in 6v6 rotation...[/quote] I can agree with most of this but I feel like a way to ease both of these problems imo is to introduce bigger maps
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That won’t solve the issue of teams playing scared and Laning from spawn with long range primaries, And long range sniping in destiny has very little skill gap, simply because bungies map design turns long range sniper engagements in to reaction speed testing trade fests because the amount of contestsble angles is so low