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ursprünglich gepostet in: Nicely done Bungie...
Bearbeitet von RurouniDante: 2/12/2020 7:11:41 PM
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Not at all! Both are good! Issues happen. I think we can all agree to that. But, it’s how they respond to these issue is what makes or breaks a development team. The way I see it, Bungie handled it the best (and in most situations, the only) way they could. And let’s be clear, DMG or Cozmo (or the tech team) was going to let us know what happened at some point. The last week blog post made that clear that they wanted to be transparent on this. But, when yesterday happened, it just gave the tech team more to explain. Hopefully it will give more people insight as to how it works and make people understand that they have things working the way they do for a reason, and sometimes, the best way to move forward is to just hit the rewind button.
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