Common sense article. Only a moron would think that building a game around a small sub-set of players would be good for the overall, long-term health of the game.
Appreciate the author's ability to rise above the tired arguments that pit the hardcore addicts vs. people that play to actually be entertained.
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Yet people cry for PvP balance adjustments that destroy PvE all the time, and they are an even smaller group.
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I agree totally - but as they say, "Two wrongs don't make a right."