JavaScript is required to use Bungie.net

Foren

ursprünglich gepostet in: Forbes
Bearbeitet von NeoIcarus1: 12/14/2018 1:27:38 AM
21
Agree with the article, top 1% are the purveyors of the false argument that Destiny was catering to the casuals when in reality vanilla D2 was designed to funnel all players to the Eververse. Power levels are difficult whdn Bungie has added alot to Forsaken. Reports are 12% of the player base is over 600, that means 2 million players that play daily are having a problem getting to 600 or just dont bother. Most of the player base hasnt beaten the Last Wish raid or bothered to opened the Dreaming City. Bungie needs to figure out why and how to fix it. Taking Enhancement Cores out of infusing should be the first move. Others Bungie can do is take RNG out of leveling. RNG in leveling makes it hard for the average player to even enjoy the game. Milestones should offer certain armor or weapons. Flashpoint could offer armor and Strikes milestone could offer weapons. Doing allows players to figure out what they need to work on to help them level up. Even smart leveling could help by adding the ability of the game to make it easier to get that lagging piece that wont level up to level up. Leveling is the one thing average players do the most grinding for. The Top 5 of players dont even really bother, they are done in a week or 2 after its cap is raised. Bungie needs to hit the middle of the road type players. Those are type of players that really keep games going. They make up more of the player base and they spend more money on games than even top or bottom of any game's player base.
English

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • If BUNGIE had any sense, they should hire you as a strategy consultant. But instead, we both know they'll listen only to streamers (their cheapest form of advertisement).

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Good post.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • I wish people would stop saying vanilla D2 was designed to push people into Eververse when that's simply just incorrect. What was the advantage of spending money in Eververse in D2 vanilla? Arguments that you could buy power are flimsy at best. You could purchase the tiniest most insignificant boosts in power there. If you wanted to progress your characters in any significant way, you had to play the game. No amount of money you spent at Eververse was going to change that. Eververse is the same now as it was when the game launched.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Bearbeitet von NeoIcarus1: 12/15/2018 12:57:08 AM
    Thats why CoO, Dawning and Warmind had new stuff in the Eververse but the only new stuff was armor with no perks and trash weapons that noone used. Heck, even Iron Banner was the samething. While Eververse had new everything. Every dlc had more items added to Eververse than the game itself.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Eververse had new ships, sparrows, transmit effects, and shaders. Sure. Even got seasonal armor updates. Sure. I'll give you that. But you're still just glossing over everything that was added with those two expansions. I'm not saying they were perfect, or even good expansions. Ornaments were brought back to work towards for Iron Banner, faction rallies, Crucible, and Vanguard strikes. People still use the Ikelos stuff, shotgun is used everywhere. Both locations came with new armor sets that were relevant at the time they dropped. Warmind came with a few armor sets. And I'm just waiting for the day I can use the prophecy weapons again. They're some of my favorite designs in the game at the moment, I wish they had relevant perks. Whisper of the Worm came with Warmind. Laser tag with the Prometheus lens was a great time while it lasted. I understand disliking Eververse, but saying that it was designed to push you into the cash shop... I don't know man. I've never felt pressured to spend money on silver. I mean, between three characters you get 9 engrams for cosmetics. That's assuming you only run milestones and stop after your bright paragon buff runs out. Feels like I have plenty of opportunities to get cosmetics from Tess without spending money. And it's been that way for a long while.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • [quote]Agree with the article, top 1% are the purveyors of the false argument that Destiny was catering to the casuals when in reality vanilla D2 was designed to funnel all players to the Eververse.[/quote] got this far and realized you are full of shit. D2 was designed around balance for PvP. period. PvP can't solely support this game, and neither can the hardcore players.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Grant you PVP didnt help, trash weapons and armor, but still points out that Eververse was the driving force for Bungie.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Where did you got that data. ?

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • I agree with removing RNG out of leveling. I don't agree with having Strikes only give weapons while Flashpoints only give armor (and so on). I don't think that's the way to go about it. Doing this would make it so you could never get powerful armor from Strikes or powerful weapons from the Flashpoints without infusing other gear. I just think a smart loot system would be the best way to address the problem. Maybe letting you choose what slot you want the item for when completing milestones. Or they could get a rid of this system and bring D1's leveling back.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • 1
    2 million daily? Fake news

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Destiny tracker provides the data, b4 Black Armory 2.5 to 3 million players daily out of 13.5 million who bought the game. If 12% are over 600 that means 2 million arent over it. Using the trophy system just from my PS4, most people havent beaten the Last Wish raid or opened the Dreaming City. Now I cant account for XBox or PC as I dont play on those systems, but most players play Destiny on PS4, so taking in account that information my facts stand until more information is provided.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • 1
    The 13.5 who bought the game also isn't true, it bumped by 2.5 million overall when it went free to play on ps+. The trophy numbers also aren't a true figure as that percentage is just players who bought Forsaken, n before the influx of the free to play guys, normal daily numbers weren't much higher than when Warmind dropped. D1 was the same, stats like only 22% ever equipped an exotic, seems amazingly low, however most players walked away before they even got an exotic. Activisions main sell to shareholders has always been playtime, player engagement, player retention, in all their titles. Little things like in D1 removing nightfall 25% XP buff, increasing vendor xp needed to rank up is done to make current players play longer for the same reward, to make up the shortfall of time lost by players who quit. The annual pass is £35, and it's job was to make up for revenue from lost players. Activision expected so much profit, it told shareholders to expect so much growth, so when players walked away in their millions, Activision instructed Bungie to make Forsaken for the current players, hold what you have if you will, then create content to sell them to make them pay for the lost revenue from lost players. That's why it's £35 for almost nothing, that's why we had to buy all 3 up front. It's all low effort stuff, to milk the loyal players. People couldn't work out why it went free to play. Obviously they'd hope to grab a few dlc sales but the main reason was to boost player activity. Shareholders generally don't know or care about the games, to them it's all on paper, it's figures + trends, if you see 13.5 million players you think 'wow' when in reality it's nearer 1 million active. They've just done it with black ops 4 too. You can buy weapons now, like always, but you now have to buy it and then play around 10 hrs before you get the gun. It was done after player numbers dropped. They said when Bungie signed with Activision that they were mad too because Activision had too much input and they left Microsoft to have more control. Well the game you see today is heavily influenced by Activision. Sorry for the long post :)

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Good post

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Bearbeitet von NeoIcarus1: 12/15/2018 2:53:53 PM
    Actually Bungie renegotiated their contract while making D2 to lessen input from Activision. Eververse was Bungie's idea, not Activision, yes, Activision was for more micros but not for a player revolt for it. After players revolted on D2, Activision may have told Bungie to make Forsaken to get hardcore players back, i.e. streamer summit. Vanilla D2 was all Bungie not Activision. Any case, we are hashing over stuff thats past. The basic thing is because Bungie focused on Eververse they either intentionally or unintentionally casualfied the game. Which one leads to the other, making both true. My point actually is because Streamers focus on casuals as bad for the game, they dont want anything that helps keep them playing. Casuals make up a majority of the player base. Bungie has to cater to them. Changing Infusion to lessen the pain, which hardcore players dont feel, to keep casuals playing, by removing Enhancement cores from the process will help. 2nd a rotating milestone to get players to play the whole game. The milestones would tell players if strikes offered weapons 1 week armor the next. Crucible milestone could rotate too. Each milestones a rotating basis. Destinytracker keeps track of all players playing. Maybe its off a bit but it gives you somewhat of a reliable numbers to track the health of the game. Even when D2 was at its worst, that website pulled its numbers because everyone was seeing what was going on. Bungie wanted to stop the story of player hemorrhaging and Destinytracker obliged them. Trophies on systems can give you a basic idea of what is getting done and how players play the content. Take all of that information you can form a basic idea of what is going on in a game. Bungie's reaction to how the players reacted to Black Armory prove that Bungie sees this too and is taking action to keep players engaged in the content. The article posted by the OP shows that Paul Tassi is correct and I agree with his point of view on D2 and Bungie. You dont have to agree but you have acknowledge some of what went on in the past and what Bungie is doing now. Bungie needs to be proactive and not reactive which is the position they are always in since D2. Edit: sorry for the long post but u posted alot. Lol

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • 1
    You make the same mistake EVERYONE does. Adding PvP + PvE numbers when we all know most players do both.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Bearbeitet von st00pid n00b: 12/14/2018 7:52:40 AM
    ..

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • 1
    Edited coz you realised your mistake ;)

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Lol I’m more then a casual player and I even agree with this!! I have flawless trials, prestige raids, etc. etc. and this can’t be anymore true. Casual players don’t ruin the game. They enhance it by giving people that play the game another goal...to teach. The biggest percentage of video game player bases are casual players so you have to find a delicate mixture for both sides. Not just give streamers every single thing they want to change! Now I don’t believe raids need to be made easier at all, but I do believe Bungie needs to get the community more involved with helping the casual players out. Hell the only reason I even consider myself a good player is because a good friend of mine spent time on helping me become good. Maybe an incentive based reward system for helping players through raids, forges, nightfalls, and stuff like that. Obviously this is just an idea off of the top of my head. Back to the point though. Bungie needs to listen to both sides.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • I have never understood the mentality of people using "casuals" as a slur and trying to tie it to the failings of D2. For starters, they don't ruin Raids because they don't do them, but those that want to get ousted because Raids are a time-sink that many players don't want to extend by teaching/wiping. That's a design flaw. It shouldn't be this way. A system where 2-3 newbies run with a clan and focus on ads while they do the mechanic bit would bring people together more and teach players how it all works. Y'know...socialising! Casuals in PvP are the reason for killstreaks and wins for the sweatys. So PvP folks shouldn't complain, right? But some do. Go figure. They bought the game in droves. So financial rewards. Sure, they left in droves too but that cash didn't leave so what's the problem? Some have stayed and purchased the additions too. Bungie would be in trouble if it was left to the "hardcore" only to support the game. I dont know. It's all really convoluted and everyone views it differently, but I still think it's unfair to have a go about how someone else plays the game to feel some sort of superiority for absolutely no other reason than "because." It's sad. Anyhoo...im slightly drunk and might read this tomorrow and call myself stupid, but there we go.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Lol nah it sounded solid! I think we all agree that casuals help the ecosystem and quality of life of the game! Bungie needs to start treating them the same way they treat streamers. When WOTW mission started I don’t know how many people I took through it too help them learn the best way of the mechanics and how many of them added me after that. I’ve met plenty of awesome casuals who aren’t bad players, but players who don’t play nonstop and need help learning the system.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • The only RNG in the game should be the spec of the weapon or armour that drops as the reward from an activity. If you complete an activity in the game for a specific item then you should get the item, not have to hope it drops.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon