Not all.. if sleeper is fine, then select the middle option as invading is too strong. If you think both are fine (you’re a mad man) then don’t vote. I should have put it as an option, but I’m not gonna edit now lol.
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[quote]Not all.. if sleeper is fine, then select the middle option as invading is too strong. If you think both are fine (you’re a mad man) then don’t vote. I should have put it as an option, but I’m not gonna edit now lol.[/quote] No because invadiding is not to strong...SS kills people who don't pay attention...those who pay attention take invaders out...when you activate a primeval 2 teammates should be assigned to take out the invader...stop nerfing
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Bearbeitet von Ash: 10/7/2018 4:43:59 PMEven if the best player in the world is paying attention he’s not gonna know the spawns like the back of his hand. You have an instant advantage over anybody by wallhacks alone. I proposed the pulse mechanic not just because of sleeper, but for things like super and rockets too. You can literally just prefire anybody ever because it’s constant. Simply an unfair mechanic no matter how you look at it. Doesn’t matter if it’s 1v4 because you get an overshield and people are scattered all over the map so you can pick 1 by 1 very easily.
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[quote]Even if the best player in the world is paying attention he’s not gonna know the spawns like the back of his hand. You have an instant advantage over anybody by wallhacks alone. I proposed the pulse mechanic not just because of sleeper, but for things like super and rockets too. You can literally just prefire anybody ever because it’s constant. Simply an unfair mechanic no matter how you look at it. Doesn’t matter if it’s 1v4 because you get an overshield and people are scattered all over the map so you can pick 1 by 1 very easily.[/quote] Thinking too hard Bro...instincts
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Sure.. whatever you say.