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#feedback

6/1/2018 7:43:19 AM
0

There is fun difficulty and then there is some of the heroic strike modifiers + encounters.

Grinding strikes used to be my thing but since the introduction of heroic modifiers in D2 I find myself playing less and less. And I'm not saying they should be removed, in D1 they were mostly fine but there's something about them in D2 that often makes playing just feel frustrating and uninteresting. I mean if you play some of the debuff/buff + encounter combinations it kinda hints towards this thing being not very closely playtested. Some of them are fine and others like blackout and glass for example turn some of the encounters from challenging to stupid no matter how good you play. And I mean just the other day we had blackout + brawler as a debuff/buff combo...? Eh? EH?? And to be clear its not about "gittin gud" I can beat any of the even funkier modifier + strike combos. The problem is that doing it isnt fun, interesting or rewarding. And to me that is the exact opposite of what playing games should be about.

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