Let us have strike specific rewards that are worth playing for. Also add modifiers. How else can they improve heroic strikes?
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback
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Strikes in D2 suck in general. I wish I could put my finger on what it is exactly about them but they just aren't nearly as interesting or engaging as D1 strikes. Even the oft-maligned Dust Palace or Cerberus Vae III in D1 are more enjoyable than almost all of the strikes in D2. I don't know if it's the rewards, the weapon changes, the absolute predictability of the strike mechanics themselves, the lack of secrets to find, or a combination of all of these things but I find myself actively avoiding strikes in D2. Where in D1 I happily spent entire game sessions just running strikes in D2 I would rather slam my head into a cinderblock wall.