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#feedback

Bearbeitet von Spawn: 3/19/2018 7:37:12 PM
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Let's talk about guided games.

Should it be reworked? [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • Bearbeitet von Lost Sols: 3/19/2018 4:36:54 PM
    Yes and they are going to be, that's already been stated. In fact Bungie said from the beginning that guided games were going to be limited in scope to start as they saw how they worked in the wild so to speak. As a whole Guided Games is a very good thing and 100% allows players that are solo a way to play content they couldn't in D1 without leaving the game and using other platforms to connect first. We've used it a lot for raids and we successfully completed all but one. I can tell you for a fact that our success rate with GG is MUCH higher than it was using LFG sites in D1. The pool of players searching are players who are prepared, have mics and genuinely want to play the content and have all been grateful to be there. I cannot say the same for LFG players. The attempt we didn't clear actually had nothing to do with the raid or participants, but the respawn bug (that we now know is from getting too spread out) that makes everyone RTO to fix it. That was a problem with GG because it meant having to abandon the GG activity and if everyone didn't vote to abandon, gave penalties where they couldn't rejoin and so players would have to form a normal raid with that random. Our failed attempt, the random got DCd during that process and couldn't get back on. The system works, but it's also too limited in its current form and there also needs to be more incentive for those leading others through on Bungie's end, but it also needs more fireteams willing to use it to fill out spots on the player side as well. One of the biggest drawbacks for it from the beginning has been the very long queue times for those looking for teams, sometimes in excess of an hour. This isn't uncommon for a system like this (WoW had some very lengthy queue times for their Dungeon and Raid finders when those released, particularly for DPS), and it shows that there are a lot of players who want to find teams to run with, which for me validates the system being there. I've never used GG as a player searching, but I believe that currently those players can't do other activities while waiting. If that's still the case, that needs to change and players should be able to at least go patrol while waiting. I understand not being able to queue strikes or PvP because of having to bail if the queue pops. As for teams searching. I think the limitation to Clans was an okay decision to test it overall, but ultimately it needs to be open to everyone when searching. I think any group of 2 should be able to queue to lead the NF and any group of 5 can queue to lead the raid (eventually I think that should evolve to 4 once all the kinks are worked out). The fact is that it's already a system underutilized by teams needing players and limiting it to Clans severely cut that population of available hosts. There also needs to be better incentive for the host teams and if I can be candid with you, a much better question to ask would have been "What can Bungie do to improve Guided Games?" Ultimately what Bungie need to hear is feedback from those that have and haven't used the system as to why they have/haven't and for those who have, what could be better. Unfortunately that type of feedback isn't really in strong supply here, but I would love to know from Clan fireteams who have both used and passed on GG, what incentives they feel would make the system more valuable to them. I personally would love to hear those ideas because I think they could be very diverse. For myself, I think unique armor ornaments or weapon skins unlocked through using GG could be a very cool option. Ultimately wherever the sun goes, the first step just needs to be making the system more player friendly overall and less punishing if anything goes wrong (disconnects, etc).

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