Is something OP when the only counter to it is high skill level play?
is it op when there isnt a piece of gear, perk, or build that can counter it?
is it op when it performs outside its traditional established game play?
is it op when a lot of people are using it?
is it op when a lot of people start using it to counter its users?
is it op when it performs better than other options within the same class, weapons or gear?
is it op when it has more effects than its counter parts?
edit: people who down vote someone asking simple questions have a guilty conscience about something they use.
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[quote]Is something OP when the only counter to it is high skill level play?[/quote] I think this is close. I think it's a lack of effective counters to a weapon or skill that creates disparity. But this also assumes relatively equal skill level.