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12/13/2017 9:12:25 PM
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But Tess only sells cosmetics for players who want to go the extra mile and pay . (Premium items ). Tess has nothing to do with progression ...
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  • Bearbeitet von luckyguess: 12/14/2017 2:31:50 PM
    You're looking at this the wrong way - you don't get Eververse items to help you progress - you progress because Eververse items are what you get. They aren't "premium items", they are D2's endgame rewards. Therefore, those with the biggest collection of Eververse loot are winning the endgame. Therefore, Eververse is pay-to-win.

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  • Your standards are incredibly low if you consider emotes and cosmetics to be "End Game" content.... I think Eververse is distasteful by all accounts but maybe dial back the embellishments.

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  • You don't understand my argument. I'm not telling you that's [i]my[/i] idea of endgame content - I'm telling you that's the way Bungie engineered D2's endgame. They're suggesting that Eververse loot is what a player should aspire to collect after the campaign is over. I mean, they literally replaced lvling up with earning Bright Engrams after you reach 20. How much more clearer can they make it?

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  • You're right, I misunderstood in that I believed [i]you[/i] were representing Eververse items as endgame content. In that case I simply disagree with your perception that Bungie is presenting it as end game content. The raid and raid layer, heroic and nightfall strikes, PvP, live events, and I'm sure other things I am missing would be end game content. Eververse is more like extra garbage that you don't need but can collect either at no cost or through purchase. Again, I would like to point out that I find Eververse entirely distasteful however I just don't see it the same as how you are saying that it is being presented as end game content. I get that these items are accumulated after you complete the campaign which I can see how you consider that to be presented as "End Game" but I disagree with your assertion that it is comparable to gameplay content listed above. To me it's apples to oranges. It's just flashy junk that exactly zero people need to acquire for any reason beyond personal preference or desire. I better understand your position now though.

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  • Are you OK? You're looking at it in a strange way.

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  • Actually ornaments are more end game than Tess cosmetics... and they are obtained by playing not paying .

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  • You mean the ornaments you obtain from opening Bright Engrams? I'm confused about what part of my statement you disagree with.

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  • No the ornaments you get from doing raids and missions ...

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  • i think he meant the vendor ornaments that you unlock by completing specific tasks in-game, many of which are related to prestige activities, not exotic ornaments. also, for the record, End Game Rewards are... (wait for it...) Rewards you get from completing End Game activities. ie: Raid/IB/Trials Armour, Weapons, Ships, Sparrows, Emblems and Shaders, [i]none[/i] of which... (wait for it again...!) are available from Eververse. seriously, this game has it problems but Eververse is as inoffensive as it's possible to be for microtransactions compared to so many other games that have [i]actual[/i] pay2win systems in place. you wanna bitch about things wrong with this game then that's fine but pointless drivel like this just dilutes the USEFUL feedback.

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  • Do some research.

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  • Bright Engrams [i]is[/i] a prestige activity. After you do everything else in this game (raids, trials, etc) you will still only have a small fraction of what's offered from Eververse, making it the only thing left for anyone to work towards when all else is checked off the list. No matter how you slice it, the full catalog of Eververse loot will be the last thing anyone can conceivably obtain by simply playing the game. That makes it literally THE endgame accomplishment.

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  • I literally couldn't care less about shaders if I was actively trying to. I apply ones I like and then don't even think about them again until my inventory is full. as such, I can safely assure you that I will [i]never[/i] grind for eververse content, nor spend any money on it. I played a shit tonne of D1 because I loved the game, not because I wanted anything from it. I'm still playing D2 (albeit less fanatically) because it's enjoyable enough and I'm holding out hope that it will continue to improve, not because I want anything from it. if you disagree with that outlook then that's fine, do as you please but feel free to leave your Voice Of The Community hat at home when it comes to matters like this. Don't get me wrong, if at any point Bungie change their tune and implement an [i]actual[/i] P2W system via Eververse, I'll be right next to you on the virtual picket lines but as things stand, I see no issue with EV beyond the RNG rewards for IRL money issues and frankly, any player that complains about that knew the risk when they spent the money so even then my sympathy is limited at best...

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  • You're still not seeing the bigger picture. I've never purchased an Eververse item, because I don't care about cosmetics. However, I can recognize that the parts of the game that I do care about suffer as a result of Eververse. For instance, I think exotics weapons are far too easy for players to obtain. Their abilities are weakened to compensate for the fact that they are too easy to obtain. They're easy to obtain because it makes Eververse items appear special by comparison, and because the ease of ownership of an exotic item that's not in the Eververse catalog is inconsequential to Bungie. Bungie makes collecting exotic weapons progressively easier to do, while going to great lengths to hinder progression to your next Bright Engram. Imagine if they were putting less effort into provoking people into spending real money at Eververse, and more time into giving the player real, tangible incentives for grinding? You think that wouldn't make the game better for you and me?

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  • exotics have been stupid easy to obtain ever since 3oC's were introduced and that was nothing to do with EV. the current drop rate is just an extension of that because everyone got so used to dropping one a day so upping the drop rate just made that easier in terms of in-game currency limitation. Exotic balancing is also a long standing issue that you can't possibly try to directly link to EV. bottom line is that they were batshit OP (for the most part) in yr1 and have been purposefully weakened ever since because these forums were awash with "nerf this/that's too OP/I'm so sick of dying to..." threads. honestly, you're reaching way too hard with this and are slowly making yourself look more and more like one of the Bungie hating tin-foil hat brigade that are determined to make this forum impossible to use for positive ends at the moment. EV doesn't really have any negative effect on the game no matter how you try to slant the argument and they will [i]never[/i] get rid of it. meanwhile, somewhere across internet-town, a useful constructive thread highlighting fixable issues that actually [i]are[/i] having a seriously negative impact on the game are awaiting you attention...

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  • Ah, I see now. You're one of those guys who blames the community for what's wrong with Destiny. Didn't realize I was wasting my words on you. My mistake.

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  • no, I blame Bungie for bad design decisions or poor implantation of concept to code and I do my part to hold them to account when I think it's needed for the betterment of the game. I blame the [i]community[/i] when they spend this amount of effort filling the forums with irrelevant nonsense rather than applying pressure on subjects that matter and actually stand a chance of being fixed. I'm no fanboy. I don't pretend that everything is fine with this game in the same way I didn't pretend D1 didn't have it's issues but senseless whining and and an overbearing sense of entitlement are not what this forum, or this community, needs.

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  • OverLord is trolling, doesn't actually play Destiny.

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  • you do not get armor ornaments from bright engrams and weapon ornaments arent that hard to get in game.

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  • You do realize you're moving the goal post with every reply, right?

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  • goal post? what are you talking about?

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  • You: 'Eververse only sells cosmetic items.' Me: 'Cosmetic items are D2's endgame items.' You: 'Only the ornaments are D2's endgame items.' Me: 'Which Eververse sells.' You 'They only sell the weapon ornaments, not armor ornaments.' I'm not even sure what point you're trying to make anymore. I just know you're trying too hard.

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  • "anymore?" i only posted about this topic once.

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  • I think the argument being made is that Tess is the ONLY source of sought-after cosmetics, and that the randomness of “Illuinated Engrams” as they’re called now, feels short-handed for the amount of time required to earn one. I wouldn’t mind if she were a supplementary source in addition to in-game rewards earned by completing specific activities/milestones, but as it is currently, her monopoly on high-end rewards is more frustrating to the non-purchaser than it is incentivizing. How convenient would it be if every time you earned an engram from Tess, you had the option to either roll the slots for your standard 2-3 random rewards OR you could forgo quantity and trade in the engram for a single reward of your choosing. I understand Bungie’s need to have Tess as a consistent monetization source, but when EVERY design decision is based around driving players to Eververse, it’s negatively impacting the experience for all players’ satisfaction.

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  • Aren’t ornaments from raid etc more sought out ? I would rather that than the gear from Tess

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  • When the Raid itself has become another unreasonably long grind for... Tokens. It's disappointing. I was stoked for all the Raids in D1, but this lackluster reward system lends no motivation to endure the struggle for just another RNG roll.

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