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#feedback

12/11/2017 3:54:21 PM
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From Reddit, my eververse/cosmetics suggestions

(Cross post from my comment on the Reddit focussed feedback for this week regarding eververse and cosmetics/loot in game. Here are my suggestions and thoughts - upvote if agreed please, and by all means comment suggestions) This focused feedback is a great idea, and I think could be extended to the bungie.net forums. If we made the occasional post that offered real, player desired adjustments to play that generated satisfaction, longevity, *pride and accomplishment*, Then we could take it over to bungie.net feedback forum in a set structure that's easy to follow and demonstrate to bungie our organised thoughts. It'd be like a union or something. Beyond that, I'm gonna add my two cents here. Rewards from eververse: Getting everything only from illuminated engrams is just shit, plain and simple - the eververse can stay as long as everything it contains is distributed through in game activity loot tables in a good and understandable way. Higher chance for goodies from harder activities etc - and they should be additional rewards, not instead of - I don't want just an ornament when my friends get exotics. Also, previous season stuff should be in these tables. Shader economy: it was said the changes to shaders were to promote players choosing to play certain activities to acquire more. Well yeah, that works on me - I'm ok with the new system provided there are avenues to acquire the shaders at a reasonable rate. But, where do we get them almost all from? Eververse. There are almost no legendary shaders available from anywhere besides eververse, and there is precious little selection among them. I propose all shaders from eververse be put into the loot pool with a low chance of dropping as an additional reward for strike/crucible level activities (adventures and lost sectors included) - and potentially implement a planet set of shaders that rotates each week. Did something like a strike or adventure on earth? Maybe you'll get something from this set of eververse shaders as an additional reward - and you should get 3/5 (5 is better but 3 would be ok. Not 1, like I got from a mercury heroic adventure that I spent half an hour on). Crucible match on Nessus? Chance for shaders from Nessus set for this week (including Nessus standard shaders, but please don't only give us green shaders) These shaders should be viewable in the planet vendor window, and also potentially drop from planetary reward engrams, and as I said, rotate each week to promote doing different stuff in different places and playing various modes. They could also be purchasable for legendary shards with a 'featured shader' individually purchasable for glimmer or something, but I don't want to push my luck with either of these expectations. Additionally, we absolutely need increased vault space and shader/mod storage. This is about eververse and loot/cosmetics, but Christ, if there's nowhere to put them then it's all moot anyway. Okay, final suggestion for now - Consider currency exchange and loot additions: Right now our tokens are only useful in their respective locations. Which is why I have went through a thousand crucible tokens - but, I'm limited to only crucible rewards. Expand these loot pools so I have chances of more than just crucible gear (planetary gear, eververse gear) but keep the odds low if desired. Alternatively or additionally, allow me to exchange tokens from one faction to another for a reasonable loss in token return. E.g. 3 crucible for 1 Nessus This way I can easier but reward packages for Nessus if I want Nessus gear, or the chance at nessus' weeks shaders as I suggested earlier. Also, it could be possible to exchange legendary shards for tokens, and both shards and tokens for bright dust (at a low return), to better give us options for how we want to be rewarded. And okay, actual final final point: We need strike specific loot, or we will not play strikes. This can mean some loot rolls you can only get from strikes (or very low odds elsewhere), and stuff like Taniks' cloak from destiny 1 - where you absolutely have to play the strike and get lucky to get it. This exclusivity and cool factor will drive players to strikes - and take a bit of heat off of eververse having all the cool shit. And remember, give us good odds of purple shaders for strikes too. Maybe even strike specific shaders (in addition to eververse ones) Okay. Phew. Done. You -blam!-ers better upvote this. (Pretty please) (And I'm posting this separately and to bungie.net cause I worked hard and my typing thumb wants recognition)

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