Battlefront 2 is actually a very, very good game. High quality all around. The microtransaction controversy is completely overblown and should not affect a critical examination or review of the game as much as it has been.
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[quote]Battlefront 2 is actually a very, very good game. High quality all around. The microtransaction controversy is completely overblown and should not affect a critical examination or review of the game as much as it has been.[/quote]
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Nope. The game still has less content and costs $10 more than a the very first Battlefront.
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That statement is objectively false. You can buy a 60$ copy of EA Battlefront 2 just fine, and even if there are less gamemodes, there are far more planets and maps on release than EA Battlefront 1 even has.
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I was talking about the VERY first Battlefront. The one that was on PS2/Xbox original.
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[quote]Battlefront 2 is actually a very, very good game. High quality all around. The microtransaction controversy is completely overblown and should not affect a critical examination or review of the game as much as it has been.[/quote]
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it rlly isn't. plus ur talking about dice game not ea games
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Bearbeitet von CAD1420Z: 11/28/2017 10:22:38 PMWhat? Of course I'm talking about a DICE game. They developed it. EA doesn't develop, they are a publisher with too much leeway when it comes to the games they publish. You also have no argument against the game's quality with "it rlly isn't." What are your reasons other than "no droidekas" and "peh tuh wahn lulz"?
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no general grievious
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He has a rough model in the game files. They're also actively working on him, otherwise why would a rough model be in the files? Next "argument"?
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[quote]He has a rough model in the game files. They're also actively working on him, otherwise why would a rough model be in the files? Next "argument"?[/quote] How about all the bugs and horrible lag that is especially prevalent on pc?
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Sounds more like a personal problem to me. They can't account for literally every PC and how it's built or how it runs their game. And if you pay any attention to DICE in general, they do their best to fix all the bugs and other problems that are found.
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[quote]Sounds more like a personal problem to me. They can't account for literally every PC and how it's built or how it runs their game. And if you pay any attention to DICE in general, they do their best to fix all the bugs and other problems that are found.[/quote] The bugs are prevalent on all consoles its really not a "personal problem" a developer like dice with a multi-billion publisher behind them have absolutely no excuse for the current state of the game. While I'm certain patches will fix the most glaring issues before long, this should in the first place not have been needed. Also when it comes to hardware it's not like developers have to write different versions of their game for a GTX 1080, GTX 980 Ti, GTX 970, or RX 480/R9 380/R9 280 etc. At most, they're really writing for AMD/NVIDIA - and my understanding is that most of where they start using vendor-specific extensions is for performance optimization, not something required to get their games running. Most of it is shared code because it's written to higher-level APIs. And both vendors do a lot of optimization/bug fixing code in their drivers to fix what the game developers didn't - which is why we have AMD pushing so hard for low-level APIs so that it's entirely in the developer's hands, while NVIDIA seems to do a much better job of that optimization themselves. I don't mean to imply that it's just as easy to develop for PC as it is to develop for a fixed hardware platform, but it's not like you need to build in specific support for every single piece of hardware that a person could be using - it's largely abstracted to higher-level APIs. optimization isn't any gargantuan undertaking in the scheme of things. It's just something that needs to be allocated with time and money to accomplish. Horrible optimization would mean to me they found a corner to cut.
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why isn't it in the release lol?
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Because they were running out of room on the disc. They even said so themselves, the game is that big. You're not giving an argument with that, either. You're asking a question that's already been answered. Dozens of times. They shipped what they did because it was the fullest, most complete experience with all the core features and extras they could fit on the disc. And it is actually a great experience, and I hope to see more of the great stuff they're making.