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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Trafalgar_Lou: 11/24/2017 9:46:40 PM
75

Someone will get it right someday

Someday a gaming company will get it right. Destiny has clearly moved away from the MMO RPG looter shooter it once strived to be and is being replaced with a casual ‘go here and shoot this and get some tokens to use on that slot machine’ kind of Rinse and repeat game. Never before have a played a sequel to a game that took more stuff away than added. That lost more than half the features the fans loved. This is a first for me. Maybe halo reach counts as halo 3 was far better.....same company...funny. Destiny 2 really is a joke. After 3 years of feedback and 7 years of development this is what we get. The old mechanics chucked in the bin. false hype for the new DLC is just embarrassing. I haven’t played in about month. I think the only reason old fans are sticking about the forums, this includes me is because it’s hard to admit you lost. We’ve been played, bungie and Activision has our money and our time over the last 3 years. That’s why there is no response, they literally don’t care. This is what destiny is now. Ask yourself this. What does D2 offer that D1 didn’t? It brings nothing new to the table.
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  • Problem was, it was always a shooter first. That's what Bungie undeniably knows best. When D1 dropped I was disappointed because I was expecting MMO RPG style play mixed with Borderlands shoot-n-loot. It never ever had that range or depth. I think most people were disappointed by that actually. Even In the beta, everyone was worried because of how small everything was, and just how little there was to do. The base game confirmed that. But in Destiny 1 we just kind of realized that MMO RPG wasn't what it was gonna be. It was basically just a linear shooter that tried to exist in an open world. A "shared world shooter" is what it became. So okay, maybe it wasn't that grand. Maybe they had no idea how to do exploring, questing, storytelling, or RPG elements at all. But Destiny was fun because we always had something to chase. Gjallarhorn. Icebreaker. Fatebringer. Vex Mytho. God rolled Luna's. That god damn raid helmet that wouldn't drop. The trials flawless emblem. There was always something to play for. Something to log in and Look forward to. So the RPG wasn't there, but Destiny 1 had it's own way. The carrot on the stick obtained in Rock Solid gameplay. Now, with D2, it lost all of that too. The RPG was never there, and now it just lost everything that kept people playing Destiny 1 in the first place. Zero challenge, zero incentive, zero RPG. So why am I playing? It's why I haven't been.

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    8 Antworten
    Es ist dir nicht gestattet, diesen Inhalt zu sehen.
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